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15
votes
Fixed

WASM runtime error: integer overflow/unrepresentable

WebGL

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Mar 15, 2017

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Version/s: 5.6.0f1

-e: when running attached scene in WASM it will fail with an error about integer overflow--works when loading asm build -repro:--get... Read more

24
votes
Fixed

Video player doesn't play when building on Windows for OSX

MacOS

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May 09, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open user attached project on Windows2. Build for OSX, x86_64 Architecture (Don't build for x86, it is confirm... Read more

15
votes
Postponed

High CPU usage and slow editor performance while the Profiler with Deep ...

Profiling

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Oct 13, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open the user's submitted project2. Open scene "DebugScene" under Assets/__Test3. Open the Profiler with enabl... Read more

22
votes
Not Reproducible

UnityEvents using Classes as Paremeters don't fire when used in builds

Serialization

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Apr 04, 2020

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Version/s: 2018.4, 2018.4.21f1, 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Open the QA-attached project (Link in the edit "Project: (60mb)")2. Run the MainScene in the editor.3. Press t... Read more

16
votes
Fixed

FileSystemWatcher not implemented on .NET 4.x with .NET Standard 2.0 only

Scripting

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Aug 02, 2018

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Version/s: 2018.2.1f1

Steps to reproduce:1. Open user attached project2. Build & Run the project with development build checked3. Observe the "NotImpl... Read more

42
votes
Won't Fix

Crash when loading file [5.4 regression]

Asset and Scene Management

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May 10, 2016

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Version/s: 5.4.0b18

How to reproduce: 1. Open attached project2. Open scene Scenes/LoadPrefabScene.unity3. Play the scene- Unity crashes- The last messa... Read more

107
votes
Duplicate

Using Content Size Fitter or Vertical Layout Group causes error

UI

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Oct 29, 2015

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Version/s: 5.3.0b4

When using the Content Size Fitter OR the Vertical Layout Group components on the Content of a Scroll View, and playing the scene an... Read more

38
votes
Postponed

[PostProcessing][URP][Built-in Renderer] FPS drop due to PPv2/Universal ...

Package: PostProcessing

-

Dec 02, 2019

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Version/s: 2.2.2

Reproduction steps:1. Open "1202538" project2. Build & Run for Android3. Notice the FPS in the top left corner of the screen4. T... Read more

65
votes
By Design

Loading a scene async creates huge performance spikes for the GPU

Graphics - General

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Jan 28, 2016

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Version/s: 5.3.1p2

To reproduce the issue follow the steps:1. Open "TestLoading" project2. Build the project in development mode3. Start the build and ... Read more

15
votes
Fixed

The Player renders black on a Quest headset when MSAA, Post Processing, ...

-

Oct 16, 2024

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Version/s: 6000.0.23f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the user's attached project2. Build And Run the project on Meta Quest 23. Put on the headset Expected resul... Read more