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Votes

0

Found in

6000.0.23f1

Issue ID

UUM-84612

Regression

Yes

The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled

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How to reproduce:
1. Open the user's attached project
2. Build And Run the project on Meta Quest 2
3. Put on the headset

Expected results: The Scene is shown on the screen
Actual results: The screen is black

Reproducible with: 6000.0.22f1, 6000.0.23f1
Not reproducible with: 6000.0.21f1
Could not test with: 2021.3.45f1, 2022.3.50f1 (compilation errors in the Console window)

Reproducible on these devices:
Oculus (Quest 2), Android 12.1, CPU: Snapdragon XR2, GPU: Adreno (TM) 650

Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested

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