Search Issue Tracker
Text from physical keyboard doesn't type when input field was selected w...
Reproducible on 4.6.5, 4.6.6;Works fine on 4.6.4; Repro steps:1. open project "gui textfield.zip";2. build to WSA and build and run ... Read more
[Shadergraph] Subgraphs should have different stage limitations for diff...
Note: despite not technically being a regression due to being a bug with a later introduced feature, this bug will stop you from bei... Read more
Unused separation line is present in the Palette dropdown menu of the Ci...
Steps to reproduce:1. Open any Project with Cinemachine Installed2. In a Scene's Hierarchy create a Cinemachine Camera and select it... Read more
Making a prefab from a Canvas child overrides active object recttransform
Steps to reproduce: 1. Open attached project, scene "Repro2"2. Find the child "Bar" of "Canvas" gameObject3. Drag it into the projec... Read more
[Metal only] Crash when create CubemapArray with TextureFormat.YUY2
Very similar to this case 1214115 but with CubemapArray var cmapArray = new CubemapArray(32, 2,TextureFormat.YUY2, false); Steps:1. ... Read more
[Android] In logcat, Strip Engine code is falsely reported as being on ...
Steps to reproduce:1. Open the attached project and make sure code stripping is disabled (Strip Engine Code setting in Player Settin... Read more
[Terrain Tools] heightmap import ignores "raw file mode" checkbox if a t...
Repro steps:1. Using the Terrain Toolbox (Terrain Utilities), export two distinct (make sure they look identifiably different) heigh... Read more
Unity crashes at mono_arch_find_jit_info_ext when calling Lua.DoString ...
How to reproduce:1. Open given Unity project2. Enter "DungonMaster" scene3. Enter Play Mode4. Unity crashes Reproducible with: 2018.... Read more
A rotated UI element is not fitted to the parent element as expected
Steps to reproduce: 1. Open the attached project2. Open 'Test' scene3. Notice that the 'Small' image is not fitted to the 'Big Conta... Read more
Baked cookies in URP don't react to changes in cookie size
Open the Universal_Lighting test project.Open the 220_LightCookie_Baked scene.Set GI bake mode to auto.Edit the cookie size. Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window