Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.1f1
Issue ID
1006007
Regression
No
Unity crashes at mono_arch_find_jit_info_ext when calling Lua.DoString method
How to reproduce:
1. Open given Unity project
2. Enter "DungonMaster" scene
3. Enter Play Mode
4. Unity crashes
Reproducible with: 2018.1.0b9, 2017.3.1p3, 2017.2.2f1, 2017.1.3p2, 5.6.5p2
Note: Script "DungeonMaster.cs" line 40
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
Add comment