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3
votes
By Design

No way to NOT use an offline scene in NetworkManager

Networking

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Jun 01, 2015

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Version/s:

There is no way to NOT use an offline scene in NetworkManager. Even if both the offline and online scene slots are empty in the Netw... Read more

0
votes
Fixed

[UIR] Nested masking fallback of GroupTransform VisualElement triggers a...

UI Toolkit

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Apr 12, 2021

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Version/s: 2019.4, 2020.2.6f1

Repro steps:1. Open the attached project2. Open the provided window under Bug/GroupClipAssert menu Actual result: An assert fails in... Read more

0
votes
Fixed

"Assertion failed: Internal: Possible leak." when swapping from OpenGL t...

2D

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Apr 18, 2017

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Version/s: 2017.1.0b2

"Assertion failed: Internal: Possible leak. All textures should be removed from IdMap when destructed using RemoveTexture(TextureID ... Read more

0
votes
Fixed

AudioSource returns wrong time when rotating camera

WebGL

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Jul 27, 2016

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Version/s: 5.4.0f1

-e: see title -repro:--Open attached project--Build and run Main scene on browser--Rotate camera around--NOTICE AudioSource.time wil... Read more

0
votes
Postponed

Calculation results are different from Coroutine and normal function

Scripting

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Mar 01, 2016

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Version/s: 5.3.2f1

Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more

0
votes
By Design

The whole Prefab is selected when trying to select a child Object of the...

Asset - Database

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Aug 31, 2018

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Version/s: 2018.3.0a11

How to reproduce:1. Open the attached "TestFor1076594.zip" project's SampleScene2. Try to select the red Cube with a multi-select bo... Read more

0
votes
Fixed

Crowd.Proximity.Collect takes a long time with idle agents

AI

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Jun 02, 2015

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Version/s:

Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more

0
votes
Fixed

[Android] Time.deltaTime value becomes constant 0.3(3) after sending to ...

Mobile

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Apr 12, 2021

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Version/s: 2021.1, 2021.1.0a5, 2021.1.2f1, 2021.2

How to reproduce it:1. Open the user's attached project "RenderFrameIntervalTest.zip"2. Build and Run the project on the Android dev... Read more

1
votes
Fixed

Array property names are not shown for script components in Inspector an...

IMGUI

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Mar 23, 2022

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Version/s: 2022.2.0a9

Steps to reproduce:1. Open attached arrays.zip project2. Open SampleScene scene3. Select GameObject in Hierarchy4. Observe how New B... Read more

0
votes
Fixed

[Memory Profiler] Tooltip shows 0 B used when hovering over Untracked Me...

Package: Memory Profiler

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Feb 08, 2022

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Version/s: 0.5.1-preview.1

Reproduction steps:1. Open the "My project.zip" project2. Open the Memory Profiler3. Click on "Cozy Grove 1" to load it4. Hover over... Read more

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