Search Issue Tracker
Crash in GenerateCombinedDynamicVisibleListJob
To reproduce: 1) Open attached project 2) Either Build and Run or Open "level01" scene and play it 3) Wait It will eventually crash... Read more
[UIProfiler]Time ms increases for Profiler.FinalizeAndSendFrame when the...
To reproduce: 1. Create a new project 2. Add many different UI game objects 3. Enter Play mode 4. Open Profiler 5. Wait for a few m... Read more
Editor crashes when examinating values in debugger with .NET 4.6
Usual reproduction steps: 1. Open a specific project in .NET 4.6. 2. Enter play mode or recompile scripts. Result: Sometimes editor ... Read more
Audio gets distorted when DSP buffer size is changed to "Best Latency" i...
To reproduce: 1. Open attached Unity project "LowLatencyAudioBug.zip" 2. Open "AudioBug" scene (For better performance, I suggest di... Read more
[HDRP][Quest] Incorrectly rendering Canvas in Player when Screen-Space i...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Connect the Quest 2 device with Oculus Link 3. Build And Run for ... Read more
[Generic] Transition between animations is not smooth
How to reproduce: 1. Open attached project 2. Open scene "2" 3. Open Animator window and select "New Animator Controller" in Project... Read more
Editor is lagging when modifying material properties
How to reproduce: 1. Open attached "ForgottenPlayhouse" project 2. Select "cardboardwall1" material under Assets/Materials/Cardboard... Read more
[AssetBundles] which contain scenes tries to compile scripts for every b...
Steps to reproduce: 1) open users attached project 2) Toolbar menu > Assets > Asset Bundles > Build Asset Bundles Actual: First ste... Read more
Editor with two locked Project tabs opened throws NullReferenceException...
Reproduction steps: # Open the user attached project # Open the “SampleScene” scene # Enter the Play mode # Select the error i... Read more
"Error adding system: Data not available." thrown when building specific...
To reproduce: 1. Open attached project 2. Open scene 3 3. Build standalone 4. Notice warning "GI output for inputsystem:xxxx is miss... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding