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Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X
Votes
10
Found in
2021.3.39f1
2022.3.33f1
6000.0.6f1
6000.1.0a7
6000.2.0a1
7000.0.0a1
Issue ID
UUM-73639
Regression
No
Shader errors are logged in WebGL when building a URP project
How to reproduce:
1. Create a new empty URP project
2. Press File → Build and Run
3. In Player, press “CTRL+SHIFT+J“
4. Observe the browser console
Expected result: No shader errors are logged
Actual result: Shader errors are logged
Reproducible with: 2021.3.39f1, 2022.3.33f1, 6000.0.6f1
Reproducible on: Windows 10, Windows 11 (user’s device)
Not reproducible on: No other environment tested
Error messages:
ERROR: Shader
Hidden/CoreSRP/CoreCopy shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader
Hidden/Universal/HDRDebugView shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Note: Only reproducible in WebGL Player
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LePaithon
Oct 09, 2024 20:18
Happens to me as well. The error disappears if I disable "cast shadows" option when building for WebGL.
KUnit6000
Sep 28, 2024 18:40
Can confirm. Broken with Unity 6000.20f1and freezes the browser (Chrome) on Windows 10 with an RTX2080Ti GPU.
However, the build does work on Android with the Firefox browser.
djonny_d
Aug 22, 2024 09:51
Repeats on macOS Sonoma 14.6.1. Here the WebGL player screen is black, the game does not launch on any browser.