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0
votes
Fixed

Changing the bundle ID in iOS changes it in Android

Deployment Management

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Jul 13, 2016

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Version/s: 5.4.0b25

Whenever you change the bundle identifier in iOS or Android the change is reflected in the other platform. Other changes are bound t... Read more

0
votes
Active

Shadow cascades and lights flicker when using Shadowmap Sampling

ShaderGraph

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Feb 03, 2026

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Version/s: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/SampleScene.unity” Scene3. Zoom out in Scene view wh... Read more

0
votes
Active

[macOS] ”Ignoring depth surface load action as it is memoryless” warning...

Scene Template

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Oct 24, 2025

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Version/s: 6000.3.0b8, 6000.4.0a3, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Create a new project2. Open New Scene window (File > New Scene)3. Select any Scene and click “Create” butto... Read more

1
votes
Fixed

[iOS] Mars Companion application fails to deploy in Xcode with error "us...

IL2CPP

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Apr 13, 2021

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Version/s: 2019.4.24f1

Reproduction steps:1. Open project in "mars-companion-project3.zip"2. Build for iOS3. Deploy the application to an iOS device Expect... Read more

0
votes
Fixed

Spline Knot "Tangent mode" changes for Prefab instances revert to previo...

Package: Splines

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Mar 04, 2025

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Version/s: 2.7.2

Reproduction steps:1. Open the attached “IN-96466.zip” project2. Open the “NewScene” Scene3. From the Hierarchy, select the “Spline”... Read more

0
votes
Fixed

EnumField control shows parts of another texture (may [not] be related t...

UI Toolkit

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Jun 11, 2019

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Version/s:

There is a visual artifact in the UIElements' EnumField control with the latest NorthStar build. May/may not be related to slicing, ... Read more

0
votes
Fixed

Sprite Mask is not masking sprites when using SpriteShape

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Jan 03, 2024

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Version/s: 2023.2.4f1, 2023.3.0b1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene” Scene3. Observe the Scene View Expected... Read more

0
votes
Fixed

"Wireframe" and "Shaded Wireframe" Scene View shading modes don't work w...

Quality of Life

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May 04, 2021

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Version/s:

1. Open a project and make sure the graphics API is set to DX122. Create a new "Unlit" shader asset and add '#pragma use_dxc' to the... Read more

2
votes
Fixed

Shader errors in Player when "Strict shader variant matching" is enabled...

Universal RP

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Dec 10, 2023

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Version/s: 2022.3.15f1

How to reproduce:1. Open the attached “My project 2.zip“ project2. Build And Run3. Observe the Development Console Expected result: ... Read more

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