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[Android] Unity runs out of memory and crashes when upgrading large Play...
On Android Unity runs out of memory and crashes when upgrading large PlayerPrefs (>512 strings). PlayerPrefs are corrupted in the... Read more
[Retina] Dragging Editor window from Retina Display causes UI corruption
1. Maximize Unity Editor on Retina display.2. Drag it to non-retina display.3. Fonts are enlarged (see gif attached).if you maximize... Read more
Crash on GraphicsHelper::SetRenderTargets when baking Reflection Probes
Repro steps:1) Open the project I attached and lighting.scene in it2) Click Bake Reflection Probes in the Lighting window3) Notice t... Read more
[Shaders] New procedural skydome materials do not match the default valu...
Creating a new procedural skydome material after opening the editor in one color space and changing it to the other (i.e. open in li... Read more
4.x to 5.x upgrade: Ambient Light Isn't Actually Ambient
I suppose we could add a flat ambient without occlusion that would only be used if you upgraded. In 4.6. Ambient was added to lightm... Read more
[AnimatorOverrideController] assigning override controller crashes at Cr...
Steps to reproduce: 1. Open attached project2. Open scene "testscene"3. In top menu, select "Storm8 > Texture > AnimationOverr... Read more
UNC AppData(Roaming) directory cannot be accessed
What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roaming fo... Read more
[NetworkManager] Changes made to Registered Spawnable Prefabs aren't sav...
Steps to reproduce: 1. Open attached project "764771.zip"2. Open scene "repro"3. In hierarchy, select "GameObject"4. In its NetworkM... Read more
Fatal error after clicking on prefab w/ UnloadUnusedAssetsImmediate
Steps to reproduce:1. Download and import attached project "EditorUnloadAssetsBug.zip"2. Open scene "Scenes/scene0"3. Press on "Test... Read more
[Inspector] Can't set scene fields to scenes which has the same name as ...
Steps to reproduce:1) open attached project2) open scene 'main'3) select 'HudComponent' from hierarchy and lock inspector4) drop bot... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping