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[Terrain] High CPU usage from Terrain.UpdateMaterials method when Editor...
How to reproduce:1. Open attached project "case1256373.zip" and scene Assets -> Scenes -> Bugs -> "TerrainBugReproScene"2. ... Read more
Once paused, the Profiler does not resume recording when profiling WebGL...
How to reproduce:1. Open the attached project "1271012.zip"2. Open the "SampleScene" Scene3. In the Build Settings window check "Dev... Read more
[2D] Unable to assign GUID error occurs on updating 2D SpriteShape packa...
Unable to assign GUID error occurs on updating 2D SpriteShape package to 5.0.1 Steps to Repro: 1. Create a new Project2. Install/Upd... Read more
[Input System] Player prefabs are not instantiated on Join Action when t...
Reproduction steps:1. Open the attached project ("case_1265853-InputActionPrefabs.zip")2. Open the repro scene ("SampleScene")3. Ent... Read more
User is not warned that Editor has to be restarted to build with newly a...
Reproduction steps:1. Open/create any Unity project2. Enter Build Settings3. Select any not currently installed platform4. Click "Op... Read more
[Android] "Unable to find lib_burst_0_0 and _burst_0_0" message logged w...
This does not have any effect on the actual Burst functionality, just an effort to load split libraries. Read more
Crash on CalculateMeshBounds when baking Navmesh
Reproduction steps:1. Open user's attached project2. Open scene "TestScene"3. Go to Window > AI > Navigation and open the Bake... Read more
[UIElements] Multiple ListView's TextField items inherit the selected Te...
How to reproduce:1. Open the attached "1271674_Listview.zip" project2. Go to Window -> ListViewExampleWindow3. Select any TextFie... Read more
Particles are facing the Camera instead of up when they are played
How to reproduce:1. Open user's attached "New Unity Project4" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "... Read more
[PolyBrush] Copy/Paste for Prefab Settings does not work
How to reproduce:1. Open the attached project named "Case_1271799"2. Click -> Tools -> Polybrush -> Polybrush Window3. Sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument