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Non-descriptive error is shown when trying to Create Internet Match for ...
This happens when you are not connected to any project in Connect window or project you connected to in Connect window is not config... Read more
[UWP] Screen.SetResolution (..., ..., true) doesn't change resolution
Screen.SetResolution doesn't change resolution on UWP platform. Reproducible on tablets. Getting such error: "Failed to resize windo... Read more
[IL2CPP] Spaces in NDK path result in compile failure. No proper error.
1) Create a new unity project2) Switch the platform to Android3) Put the android NDK in a directory that has spaces in the path4) Se... Read more
[VR] VRSettings.enabled made false via API while goggles are off is igno...
If the goggles were active when the goggles were powered off, then powering on the goggles causes the scene appears in the goggles r... Read more
[MSE] Scenes don't get cleared after exiting play mode when loading asyn...
Scenes added using SceneManager.LoadSceneAsync during runtime with allowSceneActivation set to false don't get cleared after exiting... Read more
Unity Preferences window can't be resized
To reproduce:1. Open the project2. Open the "preferences" window3. Try to resizeThe window is impossible to reisze. However, other s... Read more
[2D] Adding/importing a sprite to the project generates several errors (...
Adding/importing a sprite to the project generates three errors. - create a new 2D project- drag an image file into the Project Asse... Read more
Changing AnimatorCullingMode from Always Animate to Cull Completely does...
To reproduce:1. Open attached project ("761215.rar")2. Open "Demo" scene3. Select Maximize on play in the Game window4. Adjust posit... Read more
Legacy animation generates different keyframes compared to mecanim
Steps to reproduce:1) open attached project2) open scene 'demo'3) play the scene and observe expected behavior (feet are solid)4) ex... Read more
[Avatar] Opening "Configure Avatar" window throws error that get_BoneCou...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Select "Robot Kyle" in hierarchy4. Select its Avatar by clicking... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder