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0
votes
Fixed

Transform.position returns (0.0, 0.0, 0.0) in Awake() and OnEnable() whe...

UI

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Jan 08, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open attached project2. Open "scrollviewTest" scene3. Open Console window4. Play the scene Actual behavior: in the c... Read more

0
votes
Fixed

Rect Mask 2D moves separately from the parent canvas

UI

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Jan 08, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "RectMask2D.zip"2. Open and play scene "bug"3. Select "ChildCanvas" object ... Read more

0
votes
By Design

[IL2CPP] Application crashes if nested generic is used

IL2CPP

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Jan 06, 2016

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Version/s: 5.3.1p1

1. Open attached project2. Build to iOS with IL2CPP3. Project will crash Note: no repro with mono Read more

0
votes
Fixed

Flipped Sprites are not culled correctly

Camera

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Jan 08, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Open attached project's scene "bugScene".2. Enter play mode.3. Observe - non flipped sprite is culled correctl... Read more

0
votes
Won't Fix

Opening emoji tab on iOS 9.x keyboard throws "Unable to simultaneously s...

iOS

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Jan 08, 2016

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Version/s: 5.2.3f1

1. Open attached project2. Build to iOS3. Press on inputfield and click emoji icon to open emoji keyboard4. "Unable to simultaneousl... Read more

0
votes
Duplicate

Display stretched larger than screen when running at nonnative resolution

Graphics - General

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Jan 07, 2016

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Version/s: 5.3.1p2

To reproduce:1. Open the project (or message me for a 44 MB repro project)2. Build to windows3. Run in fullscreen in non-native reso... Read more

0
votes
Fixed

[iOS] Argument out of range exception is thrown when adding iOS emoji in...

UI

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Jan 07, 2016

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Version/s: 5.3.1f1

1. Open attached project2. Build to iOS3. Select inputfield and click on emoji icon to open emoji tab4. Click any emoji till excepti... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

[Mesh]Probuilder generated gameobject throws NullReferenceException

Graphics - General

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Dec 30, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project (repro758050.zip)2. Play Audio Visuakizer scene3. Notice UnityEngine.Mesh.set_triangles error ... Read more

0
votes
Fixed

Sprite ordering doesn't work for specific sprite which uses custom shader

2D

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Jan 08, 2016

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Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Open "PalleteSprite" scene3. Notice that even if "Lamp - order broken" has Order in ... Read more

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