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Realtime GI sporadically fails in the Player when it is connected to the...
How to reproduce:1. Make sure Python 2.7 is installed to C:\Python27 (needed later on for ReproSteps.py)2. Unzip the project3. Open ... Read more
[Particle System] Particle trail from the Trails module deforms and twis...
How to reproduce:1. Open the attached "1275386 repro" project2. Open the "SamepleScene" Scene from Assets > Scenes folder3. Enter... Read more
"Run in background" option causes a dramatic increase in CPU usage
Steps:1. Create a new project2. Uncheck the "Run in background" option in "Player Settings -> Resolution and Presentation"3. Run ... Read more
EventType.mouseUp not fired when the cursor is located outside of the E...
How to reproduce:1. Open the attached '1275520.zip' project2. Select the 'BugReport' > 'TestCode'3. Click and hold the left mouse... Read more
CullingResults.visibleLights returns positive light count while there ar...
CullingResults.visibleLights returns positive light count while there are no visible lights in the camera frustum when oblique camer... Read more
[ECS] EntityQuery.SetSharedComponentFilter generates GC Alloc every frame
How to reproduce:1. Open the attached project (1271545-SharedGarbageRepro.zip)2. Open the SampleScene and enter Play Mode3. Open the... Read more
[Memory Profiler] Renaming png files does not update until the Memory Pr...
How to reproduce:1. Open attached "case_1275324.zip" project2. Make sure that the Memory Profiler package is installed3. Enter the P... Read more
[Polybrush] NullReferenceException is thrown when Material Configure but...
How to reproduce:1. Open the attached project named "Polybrush.zip"2. Click Tools -> Polybrush -> Polybrush window3. Open the ... Read more
[Polybrush] ArgumentOutOfRangeException is thrown when selecting a Mater...
How to reproduce:1. Open the attached project named "Polybrush.zip"2. Click Tools -> Polybrush -> Polybrush window3. Open the ... Read more
[Shader Graph] Sprite Unlit Shader Graph master node doesn't output anyt...
How to reproduce:1. Open the attached '1274218.zip' project2. Select 'Cube' in the Hierarchy3. Observe the Scene View Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open