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Resetting a Preset removes its type and renders it useless
If you right click at the top of the Inspector window of a preset and select Reset, it will remove the preset type from the preset r... Read more
[Metal] Lag occurs when viewports are fully concealed behind panels
How to reproduce:1. Download Test.zip project from the cloud (link in the comments)2. Go to Project window-> Materials-> Open ... Read more
Inspector blinks / flickers once when Inspector is visible, any object f...
How to reproduce:1. Open attached project "InspectorBugTest.zip"2. Make sure Inspector window is visible and any object from the Hie... Read more
Opening a window in -nographics mode crashes the editor
Crash in UIElements caused by the XR Management load of an editor window at start. Package workaround in place using public but undo... Read more
Duplicating game object crashes Editor on AwakeFromLoadQueue::DetermineQ...
Steps to reproduce:1. Open attached "duplicationBug.zip"2. Place the prefab in Prefabs/Block into the scene5. Select the block game ... Read more
[UWP] [IL2CPP] UnityEngine.WSA.Application.windowActivated is removed by...
Steps to reproduce:1. Download 1146982_repro.zip2. Build project for UWP3. Build Visual Studios solution Expected results: UnityEngi... Read more
[Shaders] ShaderUtil.ShaderHasError returns false when Shader has errors
How to reproduce:1. Open the user's attached project ("ShaderErrorBug.zip")2. Call menu Bugs/Reproduce Bug3. See "False" log in the ... Read more
[Android] [IL2CPP] Android IL2CPP build fails with errors on LWRP projec...
How to reproduce:1. Open attached Unity project2. Build to Android platform--build fails with errors:Failed running D:\Unity\2019.2\... Read more
[LWRP] DrawMeshNow returns wrong positions/scales when called from endCa...
How to reproduce:1. Open attached project2. Open Scene scene3. Enter the Play Mode4. Move cursor around till you find a sphere Repro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package