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[XR][Vulkan] LWRP using stereo instancing renders to only one eye when SRP batcher is enabled
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Ctrl + F should start search in PackageManager
- Window stays outside the display when switching from multiple monitors to a single monitor
- The unused shaders are still being tracked when Asynchronous Shader compilation is enabled
- CIL Linker errors are thrown when building with IL2CPP/WebGL
- CTRL+ F should allow searching in the Settings Window