Search Issue Tracker
[Windows][Stylus] touch.phase hardly ever switches to "Stationary"
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/172 Device: Microsoft Surface Pro (Model: 1796) + Microsoft Su... Read more
[OSX] The X value for mouse position is off after switching into fullscr...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/532 Repro:1. Download project and package at: https://github.com/Un... Read more
CustomRenderTexture.Update() causes silent crash after dropping a Prefab...
Steps to reproduce:1. Open User-supplied project ("ProjectorSimulator_SRP.zip")2. Open "Sample" Scene3. Drag 'VideoProjector' Asset ... Read more
Empty folder that was selected for Build is deleted if build fails
How to reproduce:1. Open the attached "repro.zip" project2. In Build settings, switch Target Platform is set to "UWP"3. Click the "B... Read more
[Linux] Player Settings link to download Vufora SDK fails due to permiss...
Steps to reproduce:1. Open any project2. Go to Player Settings/XR Settings3. Press on "Vuforia Augmented Reality" link Expected resu... Read more
[Vulkan][GTX1060 only] vk_optimusGetInstanceProcAddr Vulkan crash when t...
Steps to reproduce:1. Open QA-attached project (Repro.zip)2. Open "New Shader Graph" Shader Graph3. Dock the Shader Graph window any... Read more
When dragging or mouseing over int2 property fields in a UIElements prop...
To reproduce:1. Download and open the project attached "Visions.Simple.zip"2. Select the ScriptableObject called VisionInstaller3. M... Read more
[UWP] Legacy Store icons aren't removed from Player Settings
Steps to reproduce:1. Download 1139095_repro.zip2. Open Player settings3. Notice that 70x70, 90x90, and 120x120 icons are located in... Read more
[UWP] Warring should be thrown in the Console when adding large Store Icon
Steps to reproduce:1. Download 1146113_repro.zip2. Add 1240 (size 11mb) texture to Player Settings in Icons section Expected results... Read more
[IL2CPP] ref parameters in generic functions are overridden
Steps to reproduce:1. Download attached project (GenericRefDelegate.zip)2. Build a Standalone IL2CPP project3. Launch player4. Navig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor