Search Issue Tracker

0
votes
Fixed

[Memory Profiler] Confirmation message does not give enough information ...

Package: Memory Profiler

-

Aug 27, 2020

-

Version/s: 0.2.5-preview.1

How to reproduce:1. Create a new Unity project2. Install the Memory Profiler package3. Open Memory Profiler window4. Capture a memor... Read more

0
votes
By Design

Targets array error with no line number or class name when selecting an ...

IMGUI

-

Aug 26, 2020

-

Version/s: 2019.4, 2019.4.1f1, 2020.2

Reproduction steps:1. Open attached project "TargetErrors.zip" and scene "BugScene"2. In Package Manage, import attached packages "P... Read more

7
votes
Not Reproducible

[Android][Bolt] Build crashes on Android when building with Bolt and IL2...

Package: Visual Scripting

-

Aug 28, 2020

-

Version/s: 1.4.12

Reproduction steps:1. Open the user's attached project "EmptyBolt64.zip"2. Switch Platform to Android and make sure Scripting Backen... Read more

0
votes
Won't Fix

[iOS 12] GPU hangs and execution of the command buffer was aborted error...

Mobile Graphics

-

Jul 22, 2020

-

Version/s: 2018.4, 2018.4.23f1

How to reproduce:1. Open the attached from the link given in Edit2. In the menu bar select Build > Build Configuration3. Set 'Bui... Read more

1
votes
Fixed

[TMP] Single-Line Input field inside Scroll Rect receives mouse wheel in...

Package: TextMeshPro

-

Aug 13, 2020

-

Version/s: 3.0.1

Reproduction steps:1. Open attached project "Tests.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, left click on the ... Read more

0
votes
Won't Fix

'Internal error communicating with the shader compiler process' error is...

Shader System

-

Aug 20, 2020

-

Version/s: 2018.4, 2020.2, 2020.2.0a11

How to reproduce:1. Open the attached '1271921_repro.zip' project2. In the Project window select 'MarchCubes' Shader3. In the Inspec... Read more

10
votes
Fixed

[CompilationPipeline] Project recompile and package changes takes a long...

Scripting

-

Aug 23, 2020

-

Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0a21

Reproduction steps:1. Open the user's attached project, or add attached "manifest.json" file to an empty project2. Open Window > ... Read more

0
votes
Fixed

Crash after an Overflow in memory allocator when changing Particle Syste...

Visual Effects - Legacy

-

Aug 27, 2020

-

Version/s: 2019.3.0b4, 2019.4.4f1, 2020.1.0a4, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. Add "Particle System" prefab to the scene4. Enter Pl... Read more

0
votes
Postponed

Assigning baked lightmaps to a mesh using a script causes lightmap artif...

Progressive Lightmapper

-

Aug 27, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.5f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "New Unity Project"2. Open the "TestBake" Scene3. Click Assets > Bake Prefab ... Read more

0
votes
Fixed

SpriteAtlasManager late binding crash

2D

-

Jul 24, 2020

-

Version/s: 2019.3.12f1, 2019.4.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "TestLateBinding"2. Open the SampleScene3. Enter the Play mode and start clickin... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.