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[Memory Profiler] Confirmation message does not give enough information ...
How to reproduce:1. Create a new Unity project2. Install the Memory Profiler package3. Open Memory Profiler window4. Capture a memor... Read more
Targets array error with no line number or class name when selecting an ...
Reproduction steps:1. Open attached project "TargetErrors.zip" and scene "BugScene"2. In Package Manage, import attached packages "P... Read more
[Android][Bolt] Build crashes on Android when building with Bolt and IL2...
Reproduction steps:1. Open the user's attached project "EmptyBolt64.zip"2. Switch Platform to Android and make sure Scripting Backen... Read more
[iOS 12] GPU hangs and execution of the command buffer was aborted error...
How to reproduce:1. Open the attached from the link given in Edit2. In the menu bar select Build > Build Configuration3. Set 'Bui... Read more
[TMP] Single-Line Input field inside Scroll Rect receives mouse wheel in...
Reproduction steps:1. Open attached project "Tests.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, left click on the ... Read more
'Internal error communicating with the shader compiler process' error is...
How to reproduce:1. Open the attached '1271921_repro.zip' project2. In the Project window select 'MarchCubes' Shader3. In the Inspec... Read more
[CompilationPipeline] Project recompile and package changes takes a long...
Reproduction steps:1. Open the user's attached project, or add attached "manifest.json" file to an empty project2. Open Window > ... Read more
Crash after an Overflow in memory allocator when changing Particle Syste...
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. Add "Particle System" prefab to the scene4. Enter Pl... Read more
Assigning baked lightmaps to a mesh using a script causes lightmap artif...
How to reproduce:1. Open the attached project named "New Unity Project"2. Open the "TestBake" Scene3. Click Assets > Bake Prefab ... Read more
SpriteAtlasManager late binding crash
How to reproduce:1. Open the attached project named "TestLateBinding"2. Open the SampleScene3. Enter the Play mode and start clickin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
- Visual Effect overlay has no tooltips for the playback controls
- Github link in the Rider tab of Preferences window has no padding on the left side and is not aligned with the other elements