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0
votes
Duplicate

Collision2D isn't detected while scaling the object

Physics2D

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Dec 10, 2015

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached project2. Open and play the "_01" scene3. Observe the console and notice that collisions are det... Read more

1
votes
Fixed

DX9 stops whole player loop when in background / locked PC / screensaver...

DirectX

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Dec 10, 2015

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Version/s:

When running a fullscreen game on DX9, alt-tabbing away or having screensaver / locked machine meansthe game is not running at all. ... Read more

1
votes
By Design

IsPointerOverGameObject() takes the previous position of the Pointer ins...

UI

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Dec 09, 2015

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Version/s: 5.3.0f4

How to reproduce: 1. Open attached project2. Build to iOS and run3. Click inside the square that appears in the scene- Note that the... Read more

0
votes
Fixed

Crash when saving a changed scene

Editor - Other

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Dec 10, 2015

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached project (ReproProject.zip)2. Open the "CoolZone" scene located in "Assets\Scenes"3. In "Assets\P... Read more

2
votes
Fixed

Overriding texture for Android and setting texture type to "Advanced" lo...

Editor - Other

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Dec 10, 2015

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Version/s: 5.3.0f3

"Compress using ETC1 (split alpha channel)" checkbox dissapears in "Override for Android" window when changing Texture Type to "Adva... Read more

0
votes
Fixed
3
votes
Fixed

[Resolution] Canvas are scaled incorrectly when changing from windowed t...

UI

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Dec 09, 2015

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Version/s: 5.3.0f4

To reproduce issue follow the steps:1. Open "Bug Demonstrations" project2. Open "BugDemo" scene3. Build Standalone (Windows)4. Launc... Read more

3
votes
By Design

NotSupportedException for AssemblyBuilder in System.Reflection.Emit

IL2CPP

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Dec 06, 2015

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Version/s: 5.2.3p1

1. Open attached project2. Build to iOS with IL2CPP3. XCode will throw NotSupportedException for AssemblyBuilder in console Read more

2
votes
Not Reproducible

MissingMethodException for SoapTypeStubInfo

IL2CPP

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Dec 10, 2015

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Version/s: 5.2.3p3

1. Open project from link2. Built to iOS with IL2CPP3. MissingMethodException: No constructor found for System.Web.Services.Protocol... Read more

0
votes
Fixed

Entering play mode makes NavMesh dissapear

AI

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Dec 09, 2015

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Version/s: 5.4.0a5

To reproduce:1. Open newly attached project2. Open scene.unity scene3. Select NavMeshSurfaceHolder game object4. Bake navmesh on the... Read more

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