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5.3.0f3 - Setup behavior is different from previous versions
Installer for targets does not install to 32bit folder if installed via command line after installing the based editor. Read more
[OpenGLCore] RenderTexture mipmaps contain garbage
Repro steps:1) Open the project2) Switch the graphics API to OpenGLCore;GLES3 or GLES23) Notice the Sphere in scene view is black4) ... Read more
[Graphics] Loading models w/ cloth component causes GetRealDecl crash
Steps to reproduce:1. Download project (details in edit)2. Import it and open scene "scenes/test/test_lolo"3. Play it and wait sever... Read more
[WebGL] xbox controller default mapping not matching buttons/axis
-e: see title. works well in the html5 gamepad tester -repro:--open attached joystick scene--plug xbox controller into machine--play... Read more
[Animation]Configure avatar throws NullReferenceException in a few speci...
Reproduction steps:1. Inspect attached GIF's. (Don't mind the green thing in NoError.gif, recording software messing up)2. Open atta... Read more
[DX11][DX12][Editor] Camera is flipped and spammed with errors in inspector
Steps to repro Open project 1. open Scene Scene_2.unity2. make sure you're in DX113. observe the game window4. Observe error spam: "... Read more
[Windows][TerrainComponent] Popup window rendering disappears after mini...
Steps to reproduce: 1. Open Unity on Windows;2. Create new project;3. Add Terrain gameobject (GameObject -> 3D Object -> Terra... Read more
Setting RectTransform Rotation X axis to 180 in play mode also change Y ...
To reproduce the issue follow the steps:1. Create new projecte2. Create new scene3. Create a UI button4. Play scene5. Change button ... Read more
[PlayerSettings] After changing Graphics API some UI elements do not res...
After changing Graphics API (Seemingly any to any) some UI elements do not respond correctly. Examples: 1) The scene view window doe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled