Search Issue Tracker
[Shuriken] ParticleSystem Trigger Exit Callback is not clearing flags on...
How to reproduce:1. Open tester-attached project (ParticleExitCallback.zip)2. Open the SampleScene3. Enter Play Mode and watch the w... Read more
[Android] Build fails when the generated OBB file is larger than 2GB
Reproduction steps:1. Download and open the provided project2. Make sure "Split Application Binary" is enabled (Edit -> Project S... Read more
NavMeshAgent oscillates across a point of NavMesh when moving close to e...
How to reproduce:1. Open user-submitted project (NavMeshBug.zip)2. Open the NavigationBug scene3. Enter Play Mode and watch the acto... Read more
[Crash] Color space uninitialised can be set via C# script but built sta...
Steps1.Switch to color space uninitialised (using C# editor script, like attached example)2.Save project (to ensure serialized chang... Read more
[UX] [Color space] Cancel button greyed out when switching color space
Steps1. open a project (ideally lots of textures)2. switch color space in project settings > player settings > other settings ... Read more
GUILayout FlexibleSpace and ScrollView doesn't work in the Inspector whe...
How to reproduce:1. Open the user attached project (FlexibleSpaceTest-2019-4-06-NotWorking.zip)2. In the Project window go to "Asset... Read more
Wire gizmos not visible from a distance
How to reproduce:1. Open the user's attached 'Gizmos Bug.zip' project2. From the 'Scenes' folder open the 'SampleScene' Scene3. Zoom... Read more
[Linux] HDRP Project crashes Editor with "(Unknown)" entries in the stac...
How to reproduce:1. Open the user attached project (StarLightLantern.zip)2. In the Project window go to "Assets > Scenes" and ope... Read more
Blend shape normal shading is wrong around bends
How to reproduce:1. Open attached project "DigitalDouble.zip"2. Enter Play Mode3. Pause Play Mode4. Advance frame by frame while loo... Read more
Blurry graphical artifacts are visible in the Player when building a HD ...
How to reproduce:1. Create a new project with the High Definition RP2. Set the Graphics API to Vulkan (Edit -> Project Settings -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- StackOverflowException occurs and tests fail to load when the Test Runner window is opened while System.Windows.Forms.dll and System.Deployment.dll are present in the project
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes