Search Issue Tracker
[Oculus Quest] Managed Debugger dialog cannot be interacted with when la...
To reproduce:1. Open any project with Android platform and Oculus VR support set up2. Open Build Settings3. Enable "Development Buil... Read more
REST request to SSL server: Failed to receive data
Reproduction steps: 1. Open "Test Https.zip" project2. Enter Play mode3. See Error Expected Result: No ErrorsActual Result: Errors R... Read more
[UWP][.NET] Player crashes when active scene has a Timeline with animiti...
Steps to reproduce:1. Download attached project.2. Build UWP player with .NET backend3. Open Visual Studio solution4. Build a soluti... Read more
Serialized property values are not restored until the Editor is restarte...
How to reproduce:1. Open user-submitted project (ScriptableObjectSerialization2)2. See the values of ChangeMyName.asset properties3.... Read more
Visual Effect Graph logs warnings everytime when Unity finishes compiling
Reproduction steps:1. Create an empty Unity Project2. Using the Package Manager, install Core RP Library and Visual Effect Graph3. W... Read more
Batchmode build hangs in PackageManager::RunRequestSynchronously
To reproduce:1. Open attached project "demos_20191.zip"2. Open project folder3. Open "build.sh" file with any text editor4. Change U... Read more
Asmdef Inspector breaks when the dll reference is missing
How to reproduce:1. Open the attached "Repro1139847.zip" Project2. Click On "AssemblyDefinition.asmdef" in the Project View3. Observ... Read more
"Invalid SortingGroup index set in Renderer" Error when managing Sorting...
How to reproduce:1. Open attached project "SortingGroupsBug_withoutPrefabs.zip" and scene "SampleScene"2. Enter Play mode3. Observe ... Read more
[macOS] Package Manager window does not show up when the project title c...
How to reproduce:1. Create a new Unity project with Unicode characters in the title2. Attempt to access the Package Manager window E... Read more
Standalone Player crashes at ActivateAwakeRecursivelyInternal when closi...
Steps to reproduce:1. Create a new project2. Add World Anchor component to any game object3. Build project for Standalone platform4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”