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Physics2D.Simulate(0) does not trigger OnTriggerEnter2D and OnTriggerExi...
Reproduction steps:1. Open the attached project "PhysicsSimulateBug.zip"2. Open the Console Window3. Enter Play Mode4. Observe the L... Read more
Prefab icon is not updated when sprite pivot is changed
How to reproduce:1. Download the attached project '1411032.zip'2. In Project window press on 'download' image3. Open Inspector, chan... Read more
[Android] VideoPlayer doesn't play video when played on Android API 23 o...
How to reproduce:1. Open the user's attached "New Unity Project.zip" project2. Open the Build Settings (File->Build Settings...)3... Read more
Editor crashes on UTF16String when entering Play Mode
How to reproduce:1. Open the user attached project "Voxel-Experimentation.zip"2. Enter Play Mode Reproducible with: 3.0.6 (2020.3.31... Read more
DOTS compiler fails when getting singleton from property
Reproduction steps:1. Open the attached project "1411505.zip"2. Open Scenes/SampleScene3. Observe the console Expected result: No er... Read more
Freelook jitter after enable
Freelook's Z value changes for one frame as it activates. [https://forum.unity.com/threads/free-look-camera-gimbal-lock-issue.1280882/] Read more
[ChromeOS] Android Logcat doesn't detect any cores on AMD-9120C CPU Chro...
How to reproduce:1. Open a new Unity project2. Build and Run on a Chromebook3. Connect to Chromebook with Android Logcat4. Search fo... Read more
OnMouseXXX events are not triggered when "Far Clipping Plane" of camera ...
Reproduction steps:1. Open user attached project2. Open the "SampleScene" scene3. Press Play4. In the Game view click on the white b... Read more
[Mac] Editor crashes when importing a folder with an FBX file and its me...
Reproduction steps:1. Create a new project2. Unzip and import the user's attached "004.zip" folder3. Observe crash Reproducible with... Read more
Incremental GC Pushes Invalid Stack Range on Windows
The incremental GC mode does not pause threads before pushing stacks and registers. This PR introduced changes that do not handle st... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used