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[Win11] Editor crashes on GfxDeviceD3D12Base::UpdateComputeConstantBuffe...
How to reproduce:1. Open the attached project "Int64BufferAtomics.zip"2. Open Scene "SampleScene"3. Enter Play Mode Reproducible wit... Read more
PackageManager does not filter custom preview packages
How to reproduce:1. Open project "CustomPackagesPreview.zip"2. Open Package Manager, press on the Settings icon, and open Advanced P... Read more
Sample count Editor field scrubbing is heavy and inconsistent
1. Open any project2. Go to the Lighting Window3. Try to scrub the sample values4. Observe that values are not consistently scrub-ab... Read more
Instantiating Tilemap that has Rule Tile with "Default GameObject" set, ...
Reproduction steps:1. Open "RuleTileTest" project2. Open the "SampleScene" scene3. Go to File -> Build and Run4. Press on the "Sp... Read more
DualShock4: several buttons force a switch to keyboard mapping on Androi...
-e: see title -repro:--open attached project or get the Input Warriors--build&run scene for iOS or Android--run around with the ... Read more
[Mobile][Input System] On-screen buttons only work on specific devices
Reproduction steps:1. Open project "DownDrill.zip"2. Open Scene "DownDrillMain"3. Build and Run on Android4. Press on any Button in ... Read more
Canvas disappears when Lens Flare is on
Reproduction steps:1. Open user's project 'Split-Screen Repro'2. Open the 'SampleScene'3. Enter Play mode4. Press 'Space' to toggle ... Read more
Last line of pixels of images are not visible in Project Window when usi...
How to reproduce:1. Open attached project "case_1340449_lastLine.zip"2. Observe "imagetest-oneline" and "imagetest-twoline"3. Change... Read more
[Profiler][Android] Trying to manually connect to a recovered connection...
Reproduction steps:1. Create a new project2. Switch Platform to Android3. Make sure that Wifi is enabled on a device4. Build for And... Read more
Autoconnect profiler fails to connect when there are two or more Editor ...
Reproduction steps:1. Create a new project or open an existing one2. Open Build settings and change target platform to Android3. Cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LUT assets are not shown when selecting Spectral Lut with Advanced Object Selector
- GameObjects disappear from Scene view when hidden in Hierarchy and Scene view Eye icon is disabled with GPU Resident Drawer enabled
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes