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0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

1
votes
Fixed

[Skinning Editor] Vertex can't be created after modifying Vertexes weigh...

2D

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Mar 16, 2021

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Version/s: 2020.2.0a14, 2020.2.0f1, 2020.3, 2021.1

How to reproduce it:1. Open the attached project "Piratales.zip"2. In the Project view select an "Attack.psb" file and in the Inspec... Read more

0
votes
Fixed

Name of a GameObject can be set to an empty string when changed in the I...

IMGUI

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Jul 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Create a new project2. Open the Inspector window3. Create an empty GameObject in the Hierarchy4. Delete the name... Read more

0
votes
Won't Fix

[Hololens] KeywordRecognizer initialization freezes when the microphone ...

XR SDK

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Mar 14, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project3. Open Visual Studio solution switch to x... Read more

0
votes
Not Reproducible

[API] Crash in Material.SetTexture with a null argument

Graphics - General

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Feb 15, 2016

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Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

0
votes
By Design

[iOS] Application.RequestUserAuthorization doesn't work if you request a...

iOS

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Sep 20, 2018

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Version/s: 2018.3.0b2

Steps to reproduce: 1. Open attached project (webcamrequest.zip)2. Switch to iOS3. Build 'SampleScene' and deploy Xcode project to d... Read more

0
votes
Fixed

Audio/TextureImporter mixed platform strings

Asset - Importers

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Mar 08, 2015

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Version/s: 5.0.0f4

Reproducible on 5.0 and 5.1 versions; Issues:Methods in AudioImporter and TextureImporter that require a platform string argument, r... Read more

0
votes
By Design

[ShaderGraph] Global illumination emission field is decoupled from the e...

ShaderGraph

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Mar 26, 2021

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Version/s: 2021.2.0a10

Steps to reproduce: 1. Create a new URP project or open an existing one2. Create a new Shader Graph by selecting Create > Shader ... Read more

0
votes
Fixed

Shader compilation errors are not shown when Editor is restarted

Shader System

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Mar 30, 2021

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Version/s: 2019.4.16f1, 2020.3, 2021.1, 2021.2, 2021.2.0a11

How to reproduce:1. Open the user's attached "shader_errors" project2. Reimport the "NewUnlitShader" (in the Project window right-cl... Read more

1
votes
Fixed

[HDRP] Emission Input variables do not have any effect when animated

Package: SRP HD Template

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Apr 09, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "1328108_Repro" project2. Open the "Test" Scene3. Open the Animation window (Window->Animat... Read more

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