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Shader references are lost when building assets with BuildPipeline.Build...
Reproduction steps:1. Open the user's attached project "AssetBundleWithShaderBug-Modify.zip"2. Open "SampleScene"3. Open "Editor/Bui... Read more
"Mesh Collider doesn't have Read/Write enabled" error is thrown in the C...
Reproduction steps:1. Open the attached Unity "My Project.zip" project2. Go to Window > Package Manager and install the "ProBuild... Read more
Progress bar has the wrong label when building UWP project [2020.3]
When building this project for UWP, you will see that the build gets stuck for ~30 seconds on "Cleaning up old IL2CPP generated file... Read more
[Win11] Editor crashes on GfxDeviceD3D12Base::UpdateComputeConstantBuffe...
How to reproduce:1. Open the attached project "Int64BufferAtomics.zip"2. Open Scene "SampleScene"3. Enter Play Mode Reproducible wit... Read more
PackageManager does not filter custom preview packages
How to reproduce:1. Open project "CustomPackagesPreview.zip"2. Open Package Manager, press on the Settings icon, and open Advanced P... Read more
Sample count Editor field scrubbing is heavy and inconsistent
1. Open any project2. Go to the Lighting Window3. Try to scrub the sample values4. Observe that values are not consistently scrub-ab... Read more
Instantiating Tilemap that has Rule Tile with "Default GameObject" set, ...
Reproduction steps:1. Open "RuleTileTest" project2. Open the "SampleScene" scene3. Go to File -> Build and Run4. Press on the "Sp... Read more
DualShock4: several buttons force a switch to keyboard mapping on Androi...
-e: see title -repro:--open attached project or get the Input Warriors--build&run scene for iOS or Android--run around with the ... Read more
[Mobile][Input System] On-screen buttons only work on specific devices
Reproduction steps:1. Open project "DownDrill.zip"2. Open Scene "DownDrillMain"3. Build and Run on Android4. Press on any Button in ... Read more
Canvas disappears when Lens Flare is on
Reproduction steps:1. Open user's project 'Split-Screen Repro'2. Open the 'SampleScene'3. Enter Play mode4. Press 'Space' to toggle ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes