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[Terrain] Modifying only 'Control Texture Resolution' or 'Base Texture R...
How to reproduce:1. Open attached project "Terrain Bug.zip" and scene "Test"2. In Hierarchy window, select "Terrain" object3. In Ins... Read more
[Wild Crash] Editor crashes on mono_aot_get_cached_class_info when Gizmo...
Reproduction steps:1. Open attached "MyFirstGame.zip" project2. Open Build Settings3. Switch Platform to WebGL-- Observe the crash U... Read more
[GPU PLM] Crash in Radeon::AnalyzeImageLuminance after toggling baked ob...
Steps to repro:1. Pull Enter The Room project (https://ono.unity3d.com/test-data/gi-tests/EnterTheRoom) and sync to revision a9e374d... Read more
Mecanim Bone restrains are ignored when moving the bone through the Tran...
Reproduction steps:1. Open the user's attached project ("ReportRMBug.zip")2. Open the repro scene ("tempscene")3. Enter Play Mode4. ... Read more
[Memory Profiler] Memory Profiler window fails to show memory blocks and...
Steps to reproduce:1. Open the project in user's attached link "https://bitbucket.org/Unity-Technologies/memoryprofiler/downloads/"2... Read more
Reorderable list overlaps with headers and GameObject fields, has incorr...
How to reproduce:1. Open the user's attached "ReorderableMissing.zip" project2. Open "SampleScene" Scene3. Select "GameObject" GameO... Read more
[HDRP] Scene view flickers, shows rendered image from material preview
Steps to repro:1. open repro project2. Open a scene3. In project tab, select a material4. In inspector tab, grab the slider for mate... Read more
Non-baked scene loaded on top of directional baked scene removes smoothn...
How to reproduce:1. Open the attached LightmodeWarning.zip project2. Open DirectionalBaked scene3. Make sure that SceneLoader (In th... Read more
[URP] Volume Overrides window stays after being canceled when adding ove...
How to reproduce:1. Open attached project "case1260198.zip"2. In Hierarchy add Volume -> Global Volume3. Create a new profile for... Read more
[Profiler] Crashing when RefreshV2 is called during Application::CoreShu...
Steps to repro:1a. Open a new HDRP template project1b. Open profiler window2. Go to Edit > Project Settings > Player3. Toggle ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument