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[Android] System out of memory when running application (for approximate...
To reproduce:1. Open attached project 'XXXX.zip'2. Build and run on Android device3. Leave the app running for several minutes Resul... Read more
[Operator] Copy-pasting spaceable operators or blocks sets them always t...
Repro steps:1. Pick any spaceable operator (i.e. Transform (Position)) or spaceable block (i.e. Position (Circle))2. Set it to World... Read more
[MacOS][VSCode] Visual Studio Code package throws error on opening scripts
Reproduction steps: 1. Open "VSCodeWrong.zip" project2. Make sure that Visual Studio (Community) or Visual Studio Code is selected a... Read more
GameObject disappears and Prefab inherits its Components when Prefab is ...
How to reproduce:1. Open the attached "case_1149316.zip" Unity project2. Open the "Parent" Prefab Variant in Prefab Mode3. Swap the ... Read more
Sprite sheets in asset bundles built by scriptable build pipeline crash ...
How to reproduce:1. Open project "SpriteCrash.zip"2. Open "SampleScene" Scene3. Enter the Play mode4. Click on "load Bundles" button... Read more
Particle Systems are scaled incorrectly when using Velocity render align...
How to reproduce:1) Open attached project2) Open the included Example Scene3) Enter Play Mode Reproducible with: 2018.1.0b1, 2018.3.... Read more
[Shader Graph] "undeclared identifier 'SamplerState_Point_Clamp'" error ...
Reproduction steps: 1. Open "1149615" project2. Open "Toon" in the Shader Editor3. Notice that on "Toon Shading" there is an error: ... Read more
EventSystem does not work in build when Target Display in Event Camera i...
How to reproduce:1. Open user attached project "Raycast Build Issue (2018.3.13f1).zip"2. Build the project (PC, Mac & Linux Stan... Read more
[Android] Application crash on Adreno GPU's when executing method Warmup...
To reproduce:1. Open attached project "Android9Crash.zip"2. While in project, make sure GLES3 is set as primary GPU API3. Build and ... Read more
[Linux]Memory allocation in OnAudioFilterRead() causes multiple Stack ov...
To reproduce:1) Open attached project and scene2) Play it Expected: Audio playsActual: It freezes and the following error appearsSta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window