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Votes

0

Found in

2021.2.6f1

Issue ID

1392852

Regression

No

[UI] Button can only be partially clicked on the main game scene in a windows standalone build

uGUI

-

Reproduction steps:

1) Open the localization test project.
2) Build and run a windows standalone build.
3) In the game, navigate to the game scene by clicking on the text buttons.
4) Click on the button on top of the main game scene.

Expected result: The button can be highlighted and clicked normally.
Actual result: The button can be highlighted and clicked on in certain small areas.

Reproducible in: 2019.4.32f1, 2020.3.23f1, 2021.2.6f1

  1. Resolution Note:

    There are 2 canvases in the scene - UI and 1 for the cursor. They both have a sort order of 0. In the player they just happen to get sorted in a different order, its a common problem when sorting identical values, different platforms may do it differently or a change in initialization may happen to cause them to be added in a different order. I did not look into why this time it happens as the root problem is the same, they both have the same sort order.

    So when the cursor canvas happens to be first the mouse raycaster selects the actual cursor and not the button behind it.

    Do the following:

    Disable raycast target on the mouse cursor so it cant select itself.
    Change the UI canvas sort order to 1 so that its the same in the player and editor. 

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