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0
votes
Fixed

[GPU PLM] OIDN produces noisy results

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2020.1.0a21

Steps to reproduce: 1. Download and open PixarKitchen project (pull denoiser-trouble branch)2. Make sure that lightmapper is set to ... Read more

0
votes
Fixed

[UI] Packages disapear from Packman UI after downgrade

Packman

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Aug 25, 2020

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Version/s: 2020.1.3f1

Unity Transport disappears from PackMan UI after downgrading it after changes in dependent Unity Netcode package. To repro:1. Downlo... Read more

0
votes
Fixed

Loading Sub Scene causes an "System.ArgumentException: The entity does n...

Package: DOTS Hybrid Renderer

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May 29, 2020

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Version/s: 0.8.0-preview.18

How to reproduce:1. Open user attached project "HLOD Test.zip"2. Open "SampleScene" scene3. Hold and move the mouse cursor in the Ga... Read more

0
votes
Fixed

Graphics.CopyTexture does not copy information into the last (1x1) mip o...

Texture

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Aug 24, 2020

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Version/s: 2019.3.0b12, 2019.4.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "BugRepro"2. Open the SampleScene and enter Play mode3. Select the VisualizeMipL... Read more

0
votes
By Design

Borders appear in the Game view when the Display scaling is not 100% or ...

Scene/Game View

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Aug 14, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce:1. Open the Windows Display Settings (Right-click on an empty spot on the Desktop->Display settings)2. In the Wi... Read more

0
votes
Fixed

[Android] Screen orientation is not working on second display of LG V50 ...

Android

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Jun 29, 2020

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Version/s: 2018.4, 2018.4.12f1, 2020.2

Reproduction steps:1. Open the attached user's project "SecondScreenOrientation.zip"2. Build and Run the project with LG V503. Open ... Read more

0
votes
Fixed

Crash on TiledTextureManager::CreateTexture when importing or reimportin...

DirectX12

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Jul 22, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a19

Reproduction steps:1. Open the attached project ("1265099.zip")2. Make sure you have at least 100 GB of free disk space3. Go to Edit... Read more

0
votes
Duplicate

allowSceneActivation = false boolean is ignored when the Scene is reloaded

Scene Management

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Aug 20, 2020

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Version/s: 2019.4, 2020.1.2f1, 2020.2

How to reproduce:1. Open the user's attached 'VideoPlayback.zip' project2. From the 'Scenes' folder open the '_primaryUI_IntroVideo'... Read more

0
votes
By Design

Sprites have different pixel density when using the same Pixel Per Unit ...

2D

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May 21, 2020

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Version/s: 2018.4, 2018.4.13f1, 2020.2

How to reproduce:1. Open the attached project "case_1249251-Project.zip"2. Extract the "SpritePostProcess.cs.zip" located in the Ass... Read more

0
votes
Duplicate

[macOS] Unity crashes when enabling a Camera which has a RenderTexture w...

MacOS

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Aug 21, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In Hierarchy, select the "SecondCamera"3. In the Inspe... Read more

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