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[Shader Graph] Editor crashes on docking shader graph window
Editor crashes on docking shader graph window. Steps to repro:1. Create a new project.2. Window > Package Manager > Advanced &... Read more
[UI Element] Field validation is missing as restricted texts can be copy...
[UI Element] Field validation is missing as restricted texts can be copy-pasted in array fields. Restricted copy/pasted letters shou... Read more
[HDRP] Editor crashes during baking lighting when any of the lightmap vi...
Steps to repro: 1. Open attached project and 'samplescene' scene;2. In the Scene view expand the editor visualizations dropdown and ... Read more
[Oculus Quest] Managed Debugger dialog cannot be interacted with when la...
To reproduce:1. Open any project with Android platform and Oculus VR support set up2. Open Build Settings3. Enable "Development Buil... Read more
REST request to SSL server: Failed to receive data
Reproduction steps: 1. Open "Test Https.zip" project2. Enter Play mode3. See Error Expected Result: No ErrorsActual Result: Errors R... Read more
[UWP][.NET] Player crashes when active scene has a Timeline with animiti...
Steps to reproduce:1. Download attached project.2. Build UWP player with .NET backend3. Open Visual Studio solution4. Build a soluti... Read more
Serialized property values are not restored until the Editor is restarte...
How to reproduce:1. Open user-submitted project (ScriptableObjectSerialization2)2. See the values of ChangeMyName.asset properties3.... Read more
Visual Effect Graph logs warnings everytime when Unity finishes compiling
Reproduction steps:1. Create an empty Unity Project2. Using the Package Manager, install Core RP Library and Visual Effect Graph3. W... Read more
Batchmode build hangs in PackageManager::RunRequestSynchronously
To reproduce:1. Open attached project "demos_20191.zip"2. Open project folder3. Open "build.sh" file with any text editor4. Change U... Read more
Asmdef Inspector breaks when the dll reference is missing
How to reproduce:1. Open the attached "Repro1139847.zip" Project2. Click On "AssemblyDefinition.asmdef" in the Project View3. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used