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[Backport] Editor crash when removing GameObject and then pressing "undo...
How to reproduce: 1. Open project "Finder for Game Creator 2.zip" 2. In the Hierarchy window select "GameObject" 3. In the Inspector... Read more
[Backport] [Android][VideoPlayer] Videos are not played from URL on spec...
How to reproduce: 1. Open the attached project 2. Build & Run on Android devices 3. Navigate to the "URL" scene (scene title is writ... Read more
[Backport] Progress Bar doesn't get updated in the UI Builder Viewport w...
How to reproduce: 1. Open the user's attached "New Unity Project (1).zip" project 2. Open the "NewUXMLTemplate.uxml" in UI Builder 3... Read more
[Backport] Search results not highlighted when searching in UI Toolkit D...
Steps to reproduce: 1. Open a new project 2. Press File > Build Settings 3. Enter the context menu (3 dots) 4. Press 'UI Toolkit Deb... Read more
[Backport] Unnecessary cast to float when calling Mathf.Abs
The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more
[Backport] VideoPlayer throws errors when VideoClip loaded from AssetBun...
Reproduction steps: 1. Open the user's attached project 2. Open the 'Scenes/SampleScene' Scene 3. Enter Play Mode and observe the Co... Read more
[Backport] [iOS] Unfreed allocation errors thrown in Console when execut...
How to reproduce: 1. Open the attached Unity project ("1358453_2021.2.0b7.zip") 2. Switch Platform to iOS 3. Build And Run Exp... Read more
[Backport] [Windows] Game/Scene view window is flickering on resizing wh...
Game/Scene view window is flickering on resizing when Graphics APIs set to OpenGLCore, OpenGLES2 & OpenGLES3. Steps to repro: 1. Cr... Read more
[Backport] NullReferenceException when deselecting a Prefab GameObject i...
How to reproduce: 1. Open the user attached "Station Defender.zip" project 2. Go into the "_Scenes" folder and open the "Bug" Scene ... Read more
[Backport] Graphics.Blit 0 index texture will not be drawn when VRTextur...
Graphics.Blit with destDepthSlice to Tex2DArray with VRTextureUsage.TwoEyes won't work correctly How to reproduce: 1. Open attached... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key