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By Design
By Design in 2022.2.X
Votes
0
Found in
2022.2.0b3
Issue ID
UUM-2739
Regression
No
When Blitting RT that was set in camera.targetTexture to Backbuffer in the Editor the GameView RT is lost
Reproduction steps:
1. Open attached Project
2. Press Play
Expected Result: The Scene Renders
Actual Result: The Scene fails to Render
Reproducible with: 2020.3.14f1, 2021.1.16f1, 2021.2.0b4, 2022.1.0a3
Could not test with: 2019.4 (Compiler errors)
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Resolution Note:
The system wants to output camera.activeTexture but due to the blit a different RT is being set. This is not supposed to work
Resolution Note (2022.2.X):
The system wants to output camera.activeTexture but due to the blit a different RT is being set. This is not supposed to work