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[AR] Holographic Emulation crashes unity
1. What happenedWell i configure a vanilla project vith XR packages for Hololens 2 and when i try to use the holographic emulation w... Read more
[Shader Livelink] Shader livelink uses the Error shader while the varian...
STR:1. Make a build with Shader livelink enabled Observe objects start as pink and not cyan Expected: cyan loading colorActual: mage... Read more
[UWP] Crash when initializing multiple AppCallbacks
How to reproduce:1. Open the attached (Repro.zip) project2. Build to UWP (make sure that VS version was chosen is 2017 with XAML and... Read more
Profiler Analyzer - 2018.4 and below has issues when scrolling Thread Su...
Profiler Analyzer - 2018.4 and below has issues when scrolling Thread Summary and Marker Summary Behaviour observed on 5.6 and 2018.... Read more
Profile Analyzer - Window cannot be moved once profile data has been pulled
Profile Analyzer - Window cannot be moved once profile data has been pulled In Unity 5.6 once data has been pulled into the profile ... Read more
[PackMan] Package Manager window isn't refreshed when calling AssetDatab...
How to reproduce:1. Open the attached "1248326 repro" project2. Open the Package Manager window from Window > Package Manager3. S... Read more
OnAfterDeserialize is not called when disabling domain reload and scene ...
How to reproduce:1. Open attached project "case_1252121-bugreport.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Observe the er... Read more
Clip Count is not updated correctly when Animator.runtimeAnimatorControl...
Reproduction steps:1. Open the user's attached "AnimatorCrash - Copy.zip" project2. Load the "SampleScene"3. Select the "Animator" G... Read more
Profile Anayzer - Marker Table export returns different information on 5...
Profile Anayzer - Marker Table export returns different information on 5.6 vs 2019.3 When using the Export - Marker Table features t... Read more
[2D] NullReferenceException is thrown on creating the Preset of the "Spr...
On creating Preset of the "SpriteSkin" component editor throw NullReferenceException, refer to the attached video. Steps to repro:1.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected