Search Issue Tracker
[Shader Livelink] Shader livelink uses the Error shader while the varian...
STR:1. Make a build with Shader livelink enabled Observe objects start as pink and not cyan Expected: cyan loading colorActual: mage... Read more
[UWP] Crash when initializing multiple AppCallbacks
How to reproduce:1. Open the attached (Repro.zip) project2. Build to UWP (make sure that VS version was chosen is 2017 with XAML and... Read more
Profiler Analyzer - 2018.4 and below has issues when scrolling Thread Su...
Profiler Analyzer - 2018.4 and below has issues when scrolling Thread Summary and Marker Summary Behaviour observed on 5.6 and 2018.... Read more
Profile Analyzer - Window cannot be moved once profile data has been pulled
Profile Analyzer - Window cannot be moved once profile data has been pulled In Unity 5.6 once data has been pulled into the profile ... Read more
[PackMan] Package Manager window isn't refreshed when calling AssetDatab...
How to reproduce:1. Open the attached "1248326 repro" project2. Open the Package Manager window from Window > Package Manager3. S... Read more
OnAfterDeserialize is not called when disabling domain reload and scene ...
How to reproduce:1. Open attached project "case_1252121-bugreport.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Observe the er... Read more
Clip Count is not updated correctly when Animator.runtimeAnimatorControl...
Reproduction steps:1. Open the user's attached "AnimatorCrash - Copy.zip" project2. Load the "SampleScene"3. Select the "Animator" G... Read more
Profile Anayzer - Marker Table export returns different information on 5...
Profile Anayzer - Marker Table export returns different information on 5.6 vs 2019.3 When using the Export - Marker Table features t... Read more
[2D] NullReferenceException is thrown on creating the Preset of the "Spr...
On creating Preset of the "SpriteSkin" component editor throw NullReferenceException, refer to the attached video. Steps to repro:1.... Read more
Platform not supported error is thrown when trying to play an MP3 file i...
Reproduction steps:1. Open attached project "1252868"2. Open scene "SampleScene"3. make sure WebGL is set as the build platform4. En... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
- [iOS] Frame Debugger rendering output doesn't work with iOS builds