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Fixed in 1.0.1
Votes
0
Found in [Package]
1.0.0
Issue ID
1384457
Regression
No
[Splines] Exception thrown while drawing a spline and rotating the scene view
1. Start drawing a spline in perspective view
2. While still in drawing mode, rotate the view from the navigation gizmo
3. Switch the view to Ortho
4. Try to continue drawing the spline
Result
Exception is thrown in the console
Quaternion To Matrix conversion failed because input Quaternion is invalid {-nan(ind), -nan(ind), -nan(ind), -nan(ind)} l=-nan(ind)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
See attached gif.
Note
Switching to ortho view makes the repro consistent but I've seen the problem staying in perspective as well.
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Resolution Note (fix version 1.0.1):
Fix for an exception being sometimes thrown when drawing a spline and rotating the scene view.