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[UNETServerDLL] Amount of incomming messages grows when client add host
Steps: 1. Open attached project 2. Run "ChatServer.exe" 3. Run "ClientGUI.exe" 4. Press "Start Client" button 5. Press "Connect" bu... Read more
{OSX}Particles emited via script with EmitParams flicker when using sor...
Reproduction steps: 1) Open users submitted project, proceed to scene "ParticleSorting" 2) Go into playmode and hit "Rotate emitter... Read more
[UI] Dropdown stays in highlight phase after selecting an option
Steps to reproduce: 1. Download and import attached project. (UI_Test.zip) 2. Open scene: main 3. Play. 4. Click on dropdown. 5. Se... Read more
[entreprise support][iOS][Android] Standard shader turns to all white on...
Standard shader turns to all white on some GLES 3.0 android device and iphone6 when enabling metal Read more
[GL][compute] Scene w/ shader for DX11 crashes on OpenGLCore in edit mode
Steps to reproduce: 1. Download and open attached project "case_754519-Unity_Project.zip" 2. Open scene "Procedural cubes example" 3... Read more
Meshes with Scale In Lightmap set to 0 are still baked into lightmap
Steps to reproduce: 1. Open attached project 2. Open scene "LM_ShadowCaster3" 3. Inspect that "Plane" and its child "Cube" found in... Read more
[BakedView] After reopening scene artifacts appear on objects that have ...
Steps to reproduce: 1. Open attached project 2. Open scene "LM_ShadowCaster3" 3. Make sure that scene has "Baked" set as its view m... Read more
WWW.progress always reports 0.0 on Android Device
WWW.progress always reports 0.0 on Android Device, even though it works fine in Unity Editor. It also seems to occur only on specifi... Read more
[Shuriken] Culled particle systems cause CPU spikes when re-entering vie...
Steps to reproduce: 1. Open the attached project "ParticleRendered.zip" and the profiler window 2. Go into hierarchy and note that p... Read more
[UWP][MS Bug] Mousewheel breaks mouse input for UWP aplication
Scrolling mouse wheel breaks delta mouse input. Reproducible on 5.2.4f1, 5.3.2p2, 5.4.0b4. Repro video available in edit section. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The cursor moves into wrong place when renaming folder/asset
- Assertion error "(dx - width < padding) || (dy - height < padding)" when using Pack Preview
- [Memory Profiler] The EntryType.NativeAllocationSites_MemoryLabelIndex of snapshots only reports -1 or 0 instead of the MemLabel used for allocations made from any call site.
- [Vulkan] Artifacts appear in the Player when using Screen Space shadows with orthographic camera
- Errors OnGUIDepth changed & GUIUtility:ProcessEvent when opening Textures with Third Party App