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JsonUtility.FromJson(string) throws a JSON parse error when string conta...
1. Open the attached project from "2019_1_JsonUtility.zip" 2. Open and Play the "SampleScene" Expected: JsonUtility.FromJson() corr... Read more
Editor logs an error with Scene path different from the actual path it i...
Reproduction steps: 1. Open the attached Project inside of "1142183-minrepro.zip" 2. Open and Play "MAINSCENE", note the error logg... Read more
[HDRP][Animation] The light's Color Temperature properties always get re...
When editing a timeline and trying to animate a light in auto key mode, it is impossible to animate the light's Color Temperature. T... Read more
[IL2CPP] ETW events are not triggered by EventSource class
Steps to reproduce: 1. Download 1139667_repro.zip 2. Check if "Test" Scene is added to Build Scene list 3. Build for Standalone play... Read more
Isometric Tilemap is not being sorted properly when using a custom Cell ...
How to reproduce: 1. Open attached OC project 2. Inspect the Scene or Game View. To reproduce the extra bug, probably related to th... Read more
Memory Profiler package fails to crawl memory snapshot
Memory Profiler package fails to crawl memory snapshot. Steps to repro: 1. Open a new project 2. Install com.unity.memoryprofiler p... Read more
[WebGL] "Screen position out of view frustum" error is thrown when using...
How to reproduce: 1. Open the attached project ("case-1141232-WebGL Visibility.zip") 2. Build for WebGL platform (with "Fail" scene ... Read more
[Editor][Input System] "Add action" when right-clicking an action map th...
To reproduce: 1) Open attached project 2) Double click "InputActions" in Project View to open InputActions window 3) Right-click one... Read more
[Linux][Editor] Click and drag in the inspector window highlights object...
To reproduce: 1. Open attached project. 2. Select Custom Drawers example 3. Click on "Custom Attribute Drawer Example" in the hierar... Read more
[Linux][Vulkan] Crash when docking Shader Graph window on a LWRP templat...
How to reproduce: 1. Open the originally attached project ('LWRPTest.zip') 2. Double click Paint1G_WAnim_Shader to open the shader g... Read more
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