Search Issue Tracker
Third Party Issue
Third Party Issue in 2023.1.X
Votes
0
Found in
2020.3.37f1
2021.3.6f1
2022.1.10f1
2022.2.0b2
2023.1.0a4
Issue ID
UUM-9497
Regression
No
Material artifacts with Depth Offset Shader when using AMD GPUs
Reproduction steps:
1. Open the user’s attached project
2. Open the “OutdoorsScene” Scene
3. Inspect the Scene view
Expected result: No pixelated artifacts are seen on the material
Actual result: Pixelated artifacts are seen on the material
Reproducible with: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4
Reproducible on: Windows 10 (AMD RX 5700 XT, driver version 22.5.2)
Not reproducible on: Windows 10 (RTX 3050 Ti), Windows 10 (Intel UHD Graphics 630), 11.6 MacOS (Intel UHD Graphics 630)
Note: Reproducible with DX11 and DX12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Points Lights are getting culled prematurely when using Forward+ and Deferred+ rendering paths
- Search's Indexing settings in the Preferences window are not searchable
- Crash on block_locate_free when opening a specific project
- "Project connected" pop opens again after closing it
- Cloud Code Authoring logs "JsAssetHandler:OpenAsset (int,int) does not match any of [OnOpenAssetAttribute] expected signatures" when opening or switching scenes and having the Deployment Package Installed
Resolution Note:
The issue no longer reproduces on latest AMD drivers. Very likely it was a driver bug on a specific version.
Resolution Note (2023.1.X):
The issue no longer reproduces on latest AMD drivers. Very likely it was a driver bug on a specific version.