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[Android] Can't relocate the caret in Input Fields when Hide Mobile Inpu...
Repro steps:1. Create a new project2. Add a regular Input Field3. Enable "Hide Mobile Input"4. Build and Run on Android5. Touch the ... Read more
Autoconnect Profiler doesn't set the device target to profile automatically
Reproduction steps:1. Create a new project, set the Build Platform to Android2. In the Build Settings window turn on the Development... Read more
[VFX Graph] Everything option is not getting selected in Rendering Layer...
"Nothing" option is getting selected instead of "Everything" in Rendering Layer Mask. Steps to repro:1. Create a new HDRP project.2.... Read more
[XR Management] Dummy package included in XR Plug-in list in Project set...
A sample dummy package is included in the XR plug-in management list. The package does not install too on clicking the checkbox. Ref... Read more
[VFX Graph] Locked assets are getting editable in default VFX graph when...
Property can be created and drag in VFX editor even if the default VFX asset is Locked. Steps to repro:1. Create a new HDRP project.... Read more
[Animation] Motion Threshold parameter value slider is broken.
Blendtree slider handle disappears when the Motion Threshold value is changed by dragging the Threshold parameter in Motion diagram.... Read more
[GPU PLM] The GPU Lightmapper is slow when using "Always Refresh"
The GPU light mapper is not performant when using the "Always Refresh" feature (previously named "animated materials"). It can reall... Read more
[XR] Tooltips for Pose Source in Tracked Pose Driver always appear in ce...
Tooltips for Pose Source dropdown in Tracked Pose Driver always appear in center of window. Refer the attached video Steps to repro:... Read more
Screen position out of view frustum errors thrown on changing edit mode
When changing the edit mode with EditMode.ChangeEditMode, the editor tries to focus the view on the selected object. Instead of usin... Read more
Undo option in the menu->Edit almost always shows wrong numbers when dup...
How can we reproduce it1 Create new project2 Go to Hierarchy and create 10 Game Objects - e.g. Cubes3 Select those 10 GOs and Duplic... Read more
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