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[Remote Config] ConfigOrigin.Cached switch case is not used when the Int...
Reproduction steps:1. Open project "RemoteConfigBug"2. Open Scenes > SampleScene3. Open Remote Config Window4. Add a setting with... Read more
Removed missing script component is registered as unused override
Steps:1. Create a new project2. Add GameObject and assign any script to it3. Convert to prefab4. Delete script from Project Browser=... Read more
RectMask2D hides all content when parented from other display to first d...
How to reproduce:1. Open the attached project "Multimonitor.zip"2. Open Assets/Scenes/MultiDisplayErrors.unity3. Enter Play Mode4. C... Read more
Canvas is scaled-down when opening the project
How to reproduce:1. Open the attached project2. Observe the Game window Expected result: Canvas size is same as camera's height and ... Read more
RGB values from Texture2D.GetPixel are wrong when pixel has an alpha val...
How to reproduce:1. Open the user's project "My project.zip"2. Press Play and observe the 5th message in the Console window Expected... Read more
[Android][IL2CPP] Build is looking for "�l2cpp" folder instead of "il2...
How to reproduce:1. Set Windows display language to Turkish2. Sign out of the Windows and Sign back in (will be asked to do so after... Read more
[URP] Unity Recorder's generated PNG files are blank when recording with...
Reproduction steps:1. Open the attached "1408044.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Enable the "Rec... Read more
An incorrect number of results is displayed in the search window when th...
To reproduce: 1. Open HUB;2. Create a new project;3. In "Assets" folder create a new one and name it "ArtWork";4. Double click on "A... Read more
Crash on BufferMetal::IsBusy(bool*) when looking around in Scene view
Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/Cocky'3. If the crash does not occur instantly, look aro... Read more
[Addressables] Bundles get compressed in Android builds
Reproduction steps:1. Open project "LoadingTest"2. Build the project (Build Settings > Build)3. Change the extension from .apk to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used