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Editor crashes when clicking on color picker for Albedo in a material asset
Reproduction steps: Create a new project Create a new material Select the newly created material asset In the Inspector press the co... Read more
OnAudioFilterRead method delivers audio sample set by computer's input d...
How to reproduce: Set OS audio input device frequency to 48 000 Hz Open the user’s attached "Scoreflows" project Enter the Play Mode... Read more
[Linux] Scene view is stuck in Flythrough mode when right mouse button h...
How to reproduce:1. Create a new empty project2. Right-click into the Scene view Expected result: the mouse cursor changes from + to... Read more
Game view is black when using Stencil Texture in Shader
To reproduce:1. Open the project “StencilTextureTest”2. Enter Game view Expected result: The GameObjects are rendered and visibleAct... Read more
Increase Gaussian filter precision to 0.1 texel radius
Jira twin of: https://fogbugz.unity3d.com/f/cases/1392278 h1. Problem statement Current Gaussian filter implementation operates at 1... Read more
Building process gets stuck when trying to build AssetBundles (AssetBund...
Reproduction steps:1. Open the attached project2. Go to Window > AssetBlundle Browser3. Go to the Build tab and click on the Buil... Read more
In the Profiler there's no namespace prefix when the method is inheritin...
Reproduction steps:1. Open the attached project2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Enter the Play Mode4. Open the... Read more
A ghost controller appears in the Input Debug window when plugging and u...
How to reproduce:1. Open the attached project “Splatoon2D.zip“2. Open the “SampleScene” Scene3. Open the Input Debug window (Window ... Read more
"MissingReferenceException" is thrown when spawning Camera during runtim...
How to reproduce:1. Open the attached project "2022Testing.zip"2. Enter Play Mode3. Switch to the Scene view window4. Exit Play Mode... Read more
[Backport] [XR][URP] Fog is shifted in the right eye when Deferred rende...
Reproduction steps:1. Open the attached project ("Issue-URP-VR-deferred-fog.zip")2. Open the SampleScene and enter Play mode Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build