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4
votes
Fixed

TextMeshPro throws "CS0067: The event 'TMP_Text.OnPreRenderText' is neve...

Package: TextMeshPro

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Jul 13, 2020

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Version/s: 2.1.0

To reproduce:1. Open attached project ("case_1182462.zip")2. Install the latest available TextMeshPro package version3. Observe the ... Read more

1
votes
Duplicate

Mouse position is not updated when locking the cursor and it causes the ...

Package: Input System

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Jul 13, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode (don't move the mouse after clicki... Read more

0
votes
Fixed

[VFX] Objects are created with the same name in the hierarchy

Package: Visual Effect Graph

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Jul 14, 2020

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Version/s: 9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1, 7.4.1

All newly created VFX GameObjects share the exacts same name in the Hierarchy, Refer to the attached video Note: When creating a dup... Read more

0
votes
Fixed

[HDRP] "New Environment Library" is not set by default in the "Look Dev"...

Package: SRP HD Template

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Jul 14, 2020

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Version/s: 9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1, 7.4.1, 7.3.1.

On the opening "New Environment Library" in "Look Dev" window from the Inspector then it is not set by default in the "Library" inpu... Read more

0
votes
Fixed

Assigning a preset to a LODGroup removes reference to the selected Renderer

Mesh

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May 28, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open the project from the attached file "1251159.zip"2. Open the SampleScene and select the "Test" GameObject3. ... Read more

2
votes
By Design

[WebGL] Misleading JSON parse errors are thrown when Javascript interop ...

WebGL

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Jul 04, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1260637-unicode-javascript.zip")2. Switch the build target to WebGL3. Make a ... Read more

0
votes
Fixed

Interaction is broken when EditorGUI.indentLevel is set to 1 or higher a...

IMGUI

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Jul 13, 2020

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Version/s: 2019.3.7f1, 2019.4, 2020.2

How to reproduce:1. Open user's attached "tooling-test.zip" project2. Go to Test -> Windows Testing3. Click the dropdown arrow in... Read more

0
votes
Postponed

[Shader Graph] Reset functionality does not work on Baked Emission and M...

Package: Scriptable Render Pipeline HD

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Jul 14, 2020

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Version/s: 9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1, 7.4.1

Reset functionality does not work on Baked Emission and Motion Vector of the Material when custom shader is assigned Steps to Repro:... Read more

0
votes
Fixed

[VFX][Improved Prefab] Changes do not apply to the prefab if saving it f...

Visual Effects

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Jul 14, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a18

Changes do not apply to the prefab if saving it from Modified Component from the burger button Steps to Repro:1. Create a new Projec... Read more

0
votes
Fixed

[VFX][Improved Prefab] Blue highlight is missing from "Initial Event Nam...

Package: Visual Effect Graph

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Jul 14, 2020

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Version/s: 9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1, 7.4.1

Blue highlight is missing from "Initial Event Name" checkbox is selected in the Prefab Steps to Repro:1. Create a new Project2. Inst... Read more

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