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0
votes
Fixed

[MacOS] Rendering of ParticleSystems can be corrupted when also renderin...

Package: Scriptable Render Pipeline Universal

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Jun 29, 2020

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Version/s: 9.0.0 - preview.14

How to reproduce:1. Open user-submitted project (MetalParticlesGlitch.zip)2. Open the SampleScene3. Build and run the player Expecte... Read more

0
votes
By Design

[IL2CPP] Build fails when using new project with default settings

IL2CPP

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Jun 30, 2020

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Version/s: 2018.4, 2020.1.0b13, 2020.2

Reproduction steps:1. Open project "IL2CPP.zip"2. Go to File -> Build Settings3. Press Build Expected result: Project builds succ... Read more

0
votes
Fixed

uGUI package has unenforced IMGUI dependencies that cause console errors

Package: UGUI

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Jul 01, 2020

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Version/s: 1.0.0

Reproduction steps:1. Open attached project "TestManifest.zip"2. Observe Console window Expected result: No errorsActual result: "CS... Read more

0
votes
Fixed

[Vulkan] Player settings window turns black on clicking "+" button with ...

Vulkan

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Jul 01, 2020

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Version/s: 2018.3.0a1, 2018.4, 2019.3, 2019.4, 2020.1.0b10, 2020.2.0a12, 2020.2.0a17

Player settings window, Project Window, Scene view and Hierarchy turns black on clicking "" button with Vulkan Graphics APIs. Steps ... Read more

0
votes
Fixed

Creating a Prefab from drag operation does not handle missing scripts gr...

Scene Management

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Jul 01, 2020

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Version/s: 2020.2.0a17

Steps:1. Create a GameObject and assign any script to it2. Make a prefab out of this GameObject and left an instance in the Hierarch... Read more

0
votes
Fixed

Crash on GetColorBlockColors when entering Play mode in a specific scene

Texture

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Jun 21, 2020

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Version/s: 2019.3.0a10, 2019.4, 2019.4.1f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("1257655.zip")2. Open "clothing" scene3. Enter Play mode Reproducible with: 2019.3.... Read more

0
votes
Fixed

UnityLinker.exe crash while building with IL2CPP when using a FSharp.Cor...

IL2CPP

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Jun 29, 2020

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Version/s: 2018.4, 2020.1.0b13, 2020.2

Steps to reproduce:1. Open user's attached project "Delete me.zip"2. Build it using IL2CPP scripting backend3. Notice the errors in ... Read more

0
votes
Duplicate

Spikes in CPU Usage are observed when Particle System is used with URP a...

Package: Scriptable Render Pipeline Universal

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Jun 22, 2020

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Version/s: 7.4.1

Reproduction steps:1. Open the project "MeshParticleTest - URP" from the attached archive "MeshParticleTests.zip"2. Open the scene A... Read more

0
votes
By Design

Shader effect with specific view disappears when multiple materials in s...

2D

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Jun 30, 2020

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Version/s: 2018.4, 2019.4, 2019.4.1f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "OldSkewShader.zip" and scene "SampleScene"2. In Scene view, zoom in/out and observe "play... Read more

0
votes
Fixed

[URP] 7.5.0 package does not work in 2019.3.2f1 due to 'ScriptableCullin...

Package: Scriptable Render Pipeline Universal

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Jul 01, 2020

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Version/s:

steps:1. open any universal RP project in a unity version >= 2019.3.2f1 and < 2019.3.4f12. upgrade to 7.5.0 repro: 2019.3.2f1n... Read more

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