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0
votes
Fixed

Gaps in neighboring Terrain Tile seams. Potential off by one error when ...

Terrain

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May 31, 2018

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Version/s: 2018.3.0a1

Gaps in seams between neighboring Terrain Tiles appear when altering heightmap values in regions along the seam. Usually occurs when... Read more

0
votes
By Design

Object reference is lost when using PrefabUtility.SaveAsPrefabAssetAndCo...

Scene Management

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Feb 01, 2019

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Version/s: 2018.3.0f2

To reproduce:1. Open the project attached "616073-201830f2-prefab-save.zip", scve2. In Hierarcy window, sleect GameObject3. In Inspe... Read more

1
votes
Won't Fix

Point Light isn’t fully lighting an area and leaving a square-shaped emp...

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Sep 08, 2023

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Version/s: 2021.3.30f1, 2022.3.9f1, 2023.1.12f1, 2023.2.0b8, 2023.3.0a4

How to reproduce:1. Open the attached “shadowcasting-pointlights-bug.zip“ project2. Open the “Sc_Sample“ Scene3. Move the “Point Lig... Read more

0
votes
Fixed

Integer properties do not show up in Frame Debugger

Shader System

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Nov 20, 2020

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Version/s:

STR: 1. Make a new project from the 3D template2. Copy the attached shader to Assets folder.3. Create a new material, assign the sha... Read more

2
votes
Won't Fix

EditorUtility.DisplayDialog close button looks different from the standa...

IMGUI Framework

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Jun 03, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.2.0a17

Reproduction steps:1. Open the user's attached project2. Select Bug > Reproduce from the Menu bar3. Close the first dialog window... Read more

0
votes
Fixed

Changing Reflection Intensity at runtime via script doesn't work

Global Illumination

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Mar 08, 2015

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Version/s: 5.0.0f4

Changing Reflection Intensity at runtime via script does not work. However, changing it manually in the editor works. RenderSettings... Read more

0
votes
Fixed

Wrong indents in License Agreement for Mac Installer

Installer

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Apr 29, 2015

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Version/s: 5.1.0b4

Wrong indents in License Agreement for Mac Installer Start installing Unity Editor and please see attached images Read more

0
votes
Fixed

Animation Clips from old asset bundles apply wrong values to enums when ...

Mecanim Animation

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Jun 25, 2023

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Version/s: 2022.3.3f1, 2023.1.2f1, 2023.2.0a21, 2023.3.0a1

Reproduction steps:1. Open the attached project "AnimatorEnums.zip"2. Enter Play mode3. Select "SampleScene/AnimationConst/CineBrain... Read more

1
votes
Duplicate

Anima2D SpriteMeshes do not function in 2018.2 versions

Asset - Database

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May 31, 2018

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Version/s: 2018.2.0a1, 2018.2.0b5

How to reproduce:1. Open Unity, go to the Asset Store Window2. Download and import the "Unity Anima2D" package3. Open the "UnityChan... Read more

2
votes
Not Reproducible

[OS X] Standalone launches in incorrect resolution on Retina screen if "...

MacOS

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Mar 13, 2017

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Version/s: 5.6.0f1

1. Download the attached project2. Launch the "Core.app" standalone (or build a new one with Resizable Window enabled in the Player ... Read more

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