Search Issue Tracker
Fixed
Fixed in 2022.3.16f1, 2023.2.5f1, 2023.3.0a18
Votes
0
Found in
2022.3.3f1
2023.1.2f1
2023.2.0a21
2023.3.0a1
Issue ID
UUM-40841
Regression
Yes
Animation Clips from old asset bundles apply wrong values to enums when upgrading project
Reproduction steps:
1. Open the attached project "AnimatorEnums.zip"
2. Enter Play mode
3. Select "SampleScene/AnimationConst/CineBrain" in the Hierarchy
Expected result: Default Blend is set to "Ease In Out" in the Inspector
Actual result: Default Blend is not set
Reproducible with: 2022.1.0a12, 2022.3.3f1, 2023.1.2f1, 2023.2.0a21
Not reproducible with: 2021.3.27f1, 2022.1.0a11
Reproducible on: macOS 13.2.1 (Intel), Windows 10 (user’s)
Note: deleted and re-unzipped the project when testing
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking
Add comment