Search Issue Tracker

1
votes
Won't Fix

[XR][Oculus] Shaders of hands and skybox are missing in the Build while ...

Graphics Device Features

-

May 25, 2022

-

Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.6f1, 2022.2.0b1, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the attached project from the Google Drive2. Build and Run the project on an Oculus Quest 2 device Expected... Read more

0
votes
Fixed

Static batches are not being created when calling StaticBatchingUtility....

Graphics Device Features

-

May 25, 2022

-

Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

How to reproduce:1. Open the attached project "FrameDebugBatch.zip"2. Open the "Main" Scene3. Open the Frame Debugger (Window > A... Read more

0
votes
Fixed

Mesh is untextured in the Project Browser

Graphics Device Features

-

May 27, 2022

-

Version/s: 2020.3.12f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b1, 2023.1.0a4

Reproduction steps:1. Open the reproduction project2. Open the asset "Ancient_Treasure_Helmet_01a" Expected result: The asset is tex... Read more

2
votes
Won't Fix

HDRP Unlit Shader color in Player is different from Editor

Graphics Device Features

-

May 27, 2022

-

Version/s: 2021.3.6f1, 2022.2.0b1

Reproduction steps:1. Open the user's attached project and ColorTest scene2. Take a screenshot of the Game view3. Build and Run Colo... Read more

0
votes
Won't Fix

Objects are black after rendering when using CommandBuffer

Graphics Device Features

-

May 27, 2022

-

Version/s: 2019.4.40f1, 2020.3.35f1, 2021.2.19f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Open the attached 'Bug Test' project2. Open the 'Test' Scene3. Enter the Play mode Expected result: boxes are ... Read more

1
votes
Fixed

[XR][Quest 2] Using the Frame Debugger Camera.Render commands are displa...

Graphics Device Features

-

May 25, 2022

-

Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.6f1, 2022.2.0b1, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the attached project "1331151.zip"2. Connect the Oculus Quest 2 device through Oculus Link3. Make sure MSAA... Read more

0
votes
Fixed

PlayerSettings.colorSpace is returning the wrong value when called from ...

Asset - Database

-

May 25, 2022

-

Version/s: 2022.2.0b1, 2023.1.0a1, 2023.2.0a1

Steps to repro:- Create a new URP project- Set the Build Target to iOS- Create a reflection probe- Bake the Lighting (click the 'Gen... Read more

2
votes
Won't Fix

[XR SDK] Scene is not rendered to HMD when using Camera.SetTargetBuffers()

Graphics Device Features

-

May 25, 2022

-

Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.6f1, 2022.2.0b1, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached project ("1346277Repro.zip")2. Open the "Scene" scene3. Select "Main Camera" Game object4. M... Read more

0
votes
Won't Fix

[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...

Graphics Device Features

-

May 25, 2022

-

Version/s: 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more

3
votes
Won't Fix

[OpenXR] Single Pass Instanced rendering distorted right eye view using ...

Graphics Device Features

-

May 25, 2022

-

Version/s: 2022.2.0b1, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the attached project "AmdXR.zip"2. Connect Oculus Quest headset via Link3. Enter Game Mode and observe ri... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.