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0
votes
Fixed

Asset does not get duplicated and no warning occur when duplicating an A...

Project Browser

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Jul 25, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce:1. Create a new project2. In the Project window select any Asset from the Packages folder3. Duplicate the selected ... Read more

1
votes
Fixed

[TMP] ArgumentException is thrown when creating TextMeshPro Text GameObj...

Package: TextMeshPro

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Jul 27, 2020

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Version/s: 3.0.0 - preview.3

How to reproduce:1. Open user-submitted project (UnityBug_TMPPrefabModeAddText.zip)2. Open the SampleScene3. Open the Screen Prefab ... Read more

0
votes
Fixed

Proxy Volume with RefreshMode = "Automatic" does not automatically updat...

Shadows/Lights

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Jul 23, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce:1. Open the project from the attached file "1265289.zip"2. Go to File > Build And Run3. Build the project4. Clic... Read more

0
votes
Postponed

Console errors are thrown when trying to save Profiler frames bigger tha...

Profiling

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Apr 30, 2020

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Version/s: 2018.4, 2020.2

Reproduction steps:1. Create a new project2. Import "ScriptThatCreatesHugeStacktrace.cs" to the project3. In the toolbar, select "Wi... Read more

0
votes
Postponed

CPU time spikes because we do not have async readback for environment

Progressive Lightmapper

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May 10, 2020

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Version/s: 2018.4, 2020.1.0b8

How to reproduce:1. Open the attached project "1246013.zip"2. Open the "MainGame" Scene3. Open the Profiler window and select the "E... Read more

2
votes
Fixed

[URP][Mobile] SRP Batcher is not visible on mobile devices in Frame Debu...

Package: Scriptable Render Pipeline Universal

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Jul 16, 2020

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Version/s: 9.0.0 - preview.35

Reproduction steps:1. Open the attached user's project "srp-batcher-android.zip"2. Open the "SampleScene.unity" under the "Assets/Sc... Read more

0
votes
Fix In Review

Video is not played in Timeline when using Video Script Playable Track f...

Timeline

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Jul 21, 2020

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Version/s: 2019.3.0a8, 2019.4.4f1, 2020.2

To reproduce:1. Open attached project ("case_1264686-Sample.zip")2. Enter Play mode3. Observe the Game view Expected result: A video... Read more

1
votes
Fixed

Cursors is still visible when entering the Play Mode using Cursor.lockSt...

Package: Input System

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Jul 24, 2020

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Version/s: 1.0.0

How to reproduce:1. Open user's attached "CursorCaptureTest3" project2. Open the "SampleScene" Scene3. Enter the Play Mode while the... Read more

0
votes
Fixed
0
votes
Fixed

Changes to the coefficients of the Light Probes persist after exiting th...

Progressive Lightmapper

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Jul 22, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce:1. Open the attached "SettingLightProbeCoefficientsAtRuntimeSticks" project2. Open the "ProbeScene" Scene3. Enter t... Read more

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