Search Issue Tracker
Fixed in 1.5.2, 2.1.2, 3.0.2
Votes
1
Found in [Package]
3.0.0 - preview.3
Issue ID
1266096
Regression
Yes
[TMP] ArgumentException is thrown when creating TextMeshPro Text GameObjects using the context menu while in prefab mode
How to reproduce:
1. Open user-submitted project (UnityBug_TMPPrefabModeAddText.zip)
2. Open the SampleScene
3. Open the Screen Prefab in Prefab mode
4. Select the child GameObject '## HERE ##', right-click it and add a 'Text - TextMeshPro' GameObject
Expected result: Text (TMP) is created and is a child of '## HERE ##' GameObject
Actual result: Text (TMP) is created and is a child of the 'Screen' GameObject, an ArgumentException is thrown
Reproducible with: 2018.4.26f1(TMP 1.5.0 - preview.3, 1.5.1), 2019.4.6f1(TMP preview.3 - 2.1.0, 2.1.1), 2020.1.0f1, 2020.1.0a19(TMP 3.0.0. - preview.3, 3.0.1)
Not reproducible with: 2018.4.26f1(TMP 1.5.0 - preview.2), 2019.4.6f1(TMP preview.2 - 2.1.0), 2020.1.0f1, 2020.1.0a19(TMP 3.0.0 - preview.1)
Notes:
Issue does not reproduce when performing step 4 in the Hierarchy window and then applying the Prefab override
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
- "Assertion failed on expression" error occurs when multiple Animation Components are instantiated after changing the Culling Type
- MacOS persistentDataPath uses old path when built compared to Editor Play mode
- Crash on RaiseException when entering Play Mode in a specific project
- Debug Console does not reappear when disabling and re-enabling Debug.developerConsoleEnabled
Add comment