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SelectableLabel does not receive hover cursor when used in IMGUIContainer
How to reproduce:1. Open attached project "case1265714.zip"2. Open Tools/My Window3. Click once into the green area4. Move the mouse... Read more
Asset does not get duplicated and no warning occur when duplicating an A...
How to reproduce:1. Create a new project2. In the Project window select any Asset from the Packages folder3. Duplicate the selected ... Read more
[TMP] ArgumentException is thrown when creating TextMeshPro Text GameObj...
How to reproduce:1. Open user-submitted project (UnityBug_TMPPrefabModeAddText.zip)2. Open the SampleScene3. Open the Screen Prefab ... Read more
Proxy Volume with RefreshMode = "Automatic" does not automatically updat...
How to reproduce:1. Open the project from the attached file "1265289.zip"2. Go to File > Build And Run3. Build the project4. Clic... Read more
Console errors are thrown when trying to save Profiler frames bigger tha...
Reproduction steps:1. Create a new project2. Import "ScriptThatCreatesHugeStacktrace.cs" to the project3. In the toolbar, select "Wi... Read more
CPU time spikes because we do not have async readback for environment
How to reproduce:1. Open the attached project "1246013.zip"2. Open the "MainGame" Scene3. Open the Profiler window and select the "E... Read more
[URP][Mobile] SRP Batcher is not visible on mobile devices in Frame Debu...
Reproduction steps:1. Open the attached user's project "srp-batcher-android.zip"2. Open the "SampleScene.unity" under the "Assets/Sc... Read more
Video is not played in Timeline when using Video Script Playable Track f...
To reproduce:1. Open attached project ("case_1264686-Sample.zip")2. Enter Play mode3. Observe the Game view Expected result: A video... Read more
Cursors is still visible when entering the Play Mode using Cursor.lockSt...
How to reproduce:1. Open user's attached "CursorCaptureTest3" project2. Open the "SampleScene" Scene3. Enter the Play Mode while the... Read more
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