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[M1] Errors building when Apple Silicon or Intel 64-bit is selected as B...
Reproduction steps:1. Open the user's "vpe-rock.zip" project2. Open the Build Settings and change Architecture to "Intel 64-bit" or ... Read more
Bug Reporter uses the old Unity logo in the taskbar
How to reproduce:1. Open the user’s attached “code coverage test” project2. In the main menu bar, click “Help” → “Report a Bug…”3. O... Read more
New Shape tool menu jitters when switching between Shapes
How to reproduce: Open the attached project "NewShapeMenu.zip" From Tools > ProBuilder open ProBuilder Window In the ProBuilder W... Read more
Can't inherit the Alive value from the Spawner context
Repro steps: Create a default VFX Graph and drag it in the scene Add a Set SpawnEvent Alive block in the spawner and set it to {}fal... Read more
Masked image is permanently culled if enabled/disabled by script
How to reproduce:1. Open project “MaskIssueRepro.zip“2. Open "SampleScene" Scene (Assets > Scenes > SampleScene)3. Open the Ga... Read more
Crash when creating Assembly Definition Asset while Unity Logging packag...
How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window->Pacakge Manager)3. Add "Logging" Package (top-... Read more
Embedded iOS frameworks are not automatically signed
How to reproduce:1. Open the attached project ("build-ios-with-framework-2022.1.zip")2. Build for the iOS platform and open the Xcod... Read more
VideoPlayer.StepForward method causes the video to stop at the skipped f...
How to reproduce: Open the user’s attached “NewVideoPlayer-TestProject-master” project Enter the Play Mode in the “Far Plane” Scene ... Read more
[Backport] [Mobile] [URP] Banding like artifacts are visible when smooth...
How to reproduce:1. Open the attached project ("BugiOSProbuilder2021.zip")2. Switch Build Platform to Android if necessary3. Build A... Read more
Light Probe is incorrectly generated when Lighmapper is set to Progressi...
How to reproduce:1. Open the attached project “Lightprobe”2. Open the scene “st_02_00“3. In the Lighting window change the Lightmapp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version