Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.2.0b5
2021.3.5f1
2022.1.8f1
2022.2.0a19
2023.1.0a3
Issue ID
UUM-8666
Regression
Yes
New Shape tool menu jitters when switching between Shapes
How to reproduce:
# Open the attached project "NewShapeMenu.zip"
# From Tools > ProBuilder open ProBuilder Window
# In the ProBuilder Window press on the New Shape
# In the Scene view locate Create Shape menu and unfold the "Shape Properties (New Shape)" option
# Try switching between Shapes
Expected result: Menu stays in place while switching between Shapes
Actual result: Menu jitters from left to right while switching between Shapes
Reproducible with: 5.0.3, 5.0.4 (2021.2.0b5, 2021.3.5f1), 5.0.4 (2022.1.8f1, 2022.2.0a19, 2023.1.0a2)
Not reproducible with: 5.0.1, 5.0.3, 5.0.4 (2020.3.36f1, 2021.1.28f1), 5.0.3 (2021.2.0a1, 2021.2.0a16)
Could not test with: 5.0.3 (2021.2.0a17, 2021.2.0a21), 5.0.3, 5.0.4 (2021.2.0b1, 2021.2.0b3, 2021.2.0b4) - New Shape tool menu doesn't open
Tested with: MacOS (M1 Max), OS version 12.4
Notes:
- To reproduce this issue ProBuilder package is needed
- Only reproduces if the "Shape Properties (New Shape)" option is opened
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- There is no way to adjust the HDR Paper White value of the Unity Editor's interface, making it difficult/uncomfortable for some developers to work on very dark/bright scenes in HDR
- Animator window has a dropdown button that throws “MissingReferenceException” error on a new project when the previous project had a GameObject with an animation
- Animator State name overflows outside the visual box when the State has a long name
- UI Document file remains marked as Dirty after Undoing made changes
- Switching between UI Documents with different Canvas sizes marks the UXML file as dirty
Resolution Note:
This behavior is not present in 5.0.6 anymore, package is in publication right now